Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 2264603199327888112 363 code13 the Magician (level 7, 48/50 HPs) Began as a Djinni Conjurer on Jan 6, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:05:28 (2869 turns). code13 the Magician (Djinni Conjurer) Turns: 2869, Time: 00:05:28 Health: 48/50 AC: 4 Str: 6 XL: 7 Next: 0% Gold: 218 EV: 11 Int: 28 God: SH: 0 Dex: 11 rFire + + . j - staff of death rCold x . . (no offhand) rNeg + . . g - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no amulet) Will ..... o - +6 ring of intelligence Stlth + (no ring) HPRegen 0.28/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 218 gold pieces. Inventory: Missiles n - 4 poisoned darts Armour f - a +0 pair of gloves (worn) g - a +0 leather armour (worn) Magical Staves j - a staff of death (weapon) Jewellery o - a +6 ring of intelligence (worn) Scrolls a - a scroll of torment {unknown} c - a scroll of poison {unknown} d - 2 scrolls of fear {unknown} e - 2 scrolls of enchant weapon {unknown} h - 5 scrolls of identify {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of cancellation {unknown} i - a potion of moonshine {unknown} k - a potion of might {unknown} m - a potion of lignification {unknown} Skills: + Level 3.0 Fighting + Level 4.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 2% 2 c - Soul Splinter Necr 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 17% 3d10 14% 4 e - Ensorcelled Hibernat Hex/Ice 68% N/A 2% 2 f - Vampiric Draining Necr 50% 2d9 4% 3 g - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 14% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (almost dead, 91% to hit) The searing ray hits the ogre. You kill the ogre! (Press . to maintain the ray.) Your Fighting skill increases to level 3! Your Dodging skill increases to level 4! You stop channelling your searing ray. You see here a +0 giant spiked club. Found 5 stones. Found a talisman of death. An orc comes into view. It is wielding a +0 flail. An orc is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (asleep, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc! You kill the orc! You have reached level 7! The power to cast Vampiric Draining wells up from within. Spell assigned to 'f'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....### #.....##........## ....)##.(........# ##.....%...###..### .. ##..........###..# ...#................# ....................# #.................# #@..........### ####...###....### ##......###......## ##......###........# ........# #...#..### ........###..##### ..........#..# .............# .........##.## There were no monsters in sight! Vanquished Creatures Sigmund (D:4) An ogre (D:4) An orc priest (D:3) A gnoll (D:1) 3 adders 5 dart slugs 5 orcs A giant cockroach (D:3) 4 hobgoblins 5 quokkas 4 ball pythons 4 bats 6 endoplasms 3 frilled lizards 6 goblins 3 kobolds A rat (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 535 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 692 | D:1 | Reached XP level 3. HP: 19/26 MP: 0/0 692 | D:1 | Learned a level 1 spell: Soul Splinter 825 | D:1 | Reached skill level 1 in Fighting 1261 | D:2 | Found a shimmering altar of Xom. 1342 | D:2 | Identified the +0 robe of Bursted Joy {*Silence +Inv rC+ | Slay+3} 1742 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 2121 | D:3 | Reached XP level 5. HP: 18/38 MP: 0/0 2121 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2711 | D:4 | Noticed Sigmund 2731 | D:4 | Killed Sigmund 2732 | D:4 | Reached XP level 6. HP: 33/45 MP: 0/0 2869 | D:4 | Reached XP level 7. HP: 48/50 MP: 0/0 2869 | D:4 | Learned a level 3 spell: Vampiric Draining 2869 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: layout_loops_ring, basic_altar, amcnicky_mini_pool_small, minmay_misc_feat_diagonals, serial_bayou_ford_a, hangedman_decor_clover_reticule D:3: layout_rooms D:4: layout_cave_pools, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Dodging | 3 4 | 4.1 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | | 1 | || 1 Cast: Magic Dart | 55 | 31 | || 86 Searing Ray | 10 | 17 | || 27 Iskenderun's Myst | | 3 | || 3 Soul Splinter | | 1 | || 1 Ensorcelled Hiber | | 1 | || 1 Armour: Leather armour | 7 | 7 | || 14 Dodge: Dodged | 5 | 7 | || 12