Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 2000443378731271204 467 code13 the Magician (level 7, 16/50 HPs) Began as a Djinni Conjurer on Jan 6, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:07:45 (4270 turns). code13 the Magician (Djinni Conjurer) Turns: 4270, Time: 00:07:46 Health: 16/50 AC: 3 Str: 6 XL: 7 Next: 30% Gold: 205 EV: 16 Int: 22 God: SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold x . . (no offhand) rNeg . . . i - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... q - ring of protection from fire Stlth + s - +5 ring of evasion HPRegen 0.28/turn %: no passive effects @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Missiles o - 12 poisoned darts r - 2 atropa-tipped darts Armour a - a +0 robe i - a +0 leather armour (worn) Jewellery q - a ring of protection from fire (worn) s - a +5 ring of evasion (worn) t - a ring of wizardry Scrolls d - 2 scrolls of immolation {unknown} g - 5 scrolls of identify {@r1} j - 5 scrolls of revelation {unknown} k - a scroll of blinking {unknown} l - a scroll of enchant armour {unknown} m - a scroll of enchant weapon {unknown} p - a scroll of amnesia {unknown} v - a scroll of fog {unknown} Potions b - a potion of attraction {unknown} c - a potion of enlightenment {unknown} e - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} h - a potion of lignification {unknown} n - 3 potions of cancellation u - a potion of invisibility {unknown} Skills: + Level 3.3 Fighting + Level 4.4 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations - Level 5.1 Hexes - Level 5.1 Summonings - Level 5.1 Necromancy - Level 5.1 Translocations - Level 5.1 Forgecraft - Level 5.1 Fire Magic - Level 5.1 Ice Magic - Level 5.1 Air Magic - Level 5.1 Earth Magic - Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 3% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 14% 3d8 19% 4 e - Momentum Strike Conj/Tloc 56% 3d9 3% 2 f - Jinxbite Hex 56% N/A 3% 2 g - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, slow, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, slow, 100% to hit) The magic dart hits Sigmund. Sigmund is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, slow, 77% to hit) The searing ray hits Sigmund. You kill Sigmund! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 3! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 7! The power to cast Jinxbite wells up from within. Spell assigned to 'f'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.##.........############ #.####.#..##............# #.#.....................# #.....################..# ###...# .... #..# ######...# ... .#..# ....##...# ###.######..#..# .##.##.### ##)#........⌠#..# .##.##.# ..#....@......##.## ..#.##.#....)..........)#.# #†#.##.#########..#######.# #.#.......................# .>..#.......[.....######### #.################# #.# #.# ..# There were no monsters in sight! Vanquished Creatures Sigmund (D:4) A scorpion (D:4) 2 jellies (D:4) An iguana (D:4) An orc wizard (D:3) 4 gnolls (D:3) An adder (D:4) A dart slug (D:2) 4 ribbon worms 6 orcs 11 endoplasms 7 giant cockroaches 6 hobgoblins 3 jackals (D:3) 5 quokkas 5 ball pythons 7 bats 2 frilled lizards 9 goblins 7 kobolds 7 rats 91 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 198 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 668 | D:1 | Reached XP level 3. HP: 16/26 MP: 0/0 668 | D:1 | Learned a level 1 spell: Slow 758 | D:1 | Reached skill level 1 in Fighting 1502 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 3122 | D:3 | Reached XP level 5. HP: 19/38 MP: 0/0 3122 | D:3 | Learned a level 2 spell: Momentum Strike 3447 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3535 | D:4 | Reached XP level 6. HP: 31/45 MP: 0/0 4166 | D:4 | Found a basalt altar of Yredelemnul. 4168 | D:4 | Noticed a profane servitor 4182 | D:4 | Found a glowing golden altar of the Shining One. 4259 | D:4 | Noticed Sigmund 4269 | D:4 | Killed Sigmund 4270 | D:4 | Reached skill level 5 in Spellcasting 4270 | D:4 | Reached skill level 5 in Conjurations 4270 | D:4 | Reached skill level 5 in Hexes 4270 | D:4 | Reached skill level 5 in Summonings 4270 | D:4 | Reached skill level 5 in Necromancy 4270 | D:4 | Reached skill level 5 in Translocations 4270 | D:4 | Reached skill level 5 in Forgecraft 4270 | D:4 | Reached skill level 5 in Fire Magic 4270 | D:4 | Reached skill level 5 in Ice Magic 4270 | D:4 | Reached skill level 5 in Air Magic 4270 | D:4 | Reached skill level 5 in Earth Magic 4270 | D:4 | Reached skill level 5 in Alchemy 4270 | D:4 | Reached XP level 7. HP: 16/50 MP: 0/0 4270 | D:4 | Learned a level 2 spell: Jinxbite 4270 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, hangedman_decor_slide_cut D:2: layout_basic, serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_b, co_window_2corner, co_window_corner_b, co_window_cross_4, co_window_unsneaky_path_d, co_window_broadway_a, co_window_of_opportunity_c, co_window_paths_d, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b D:3: layout_loops_ring, dreamdust_mushroom_princess, chequers_big_river, minmay_crystal_room D:4: layout_loops_cross, grunt_temple_overflow_holy_war, nemelex_dance_club_becter, sigmund_edmund_badplayer Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.3 Dodging | 3 4 | 4.4 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 91 | 73 | || 164 Searing Ray | 16 | 33 | || 49 Slow | | 9 | || 9 Fulminant Prism | | 1 | || 1 Use: Scroll | | 1 | || 1 Armour: Robe | 4 | | || 4 Leather armour | 1 | 8 | || 9 Dodge: Dodged | 8 | 6 | || 14