code13 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, -9, D:1) a +0 club (13, -12, D:1) 4 stones (14, -4, D:1) a rat corpse (skeletalised by now) (19, -7, D:1) a +0 dagger (26, -30, D:1) a ball python corpse (skeletalised by now) (31, 16, D:1) 2 stones (32, -7, D:1) a hobgoblin skeleton (33, 25, D:1) a hobgoblin corpse (skeletalised by now) (34, 24, D:1) a frilled lizard corpse (skeletalised by now) (39, -23, D:1) a +0 dagger (45, -9, D:1) a ball python skeleton (46, -2, D:1) a rat corpse (skeletalised by now) (48, -7, D:1) a jackal skeleton (50, 1, D:1) a rat corpse (skeletalised by now) (55, -2, D:1) a jackal skeleton Level 2 of the Dungeon (1, -3, D:2) an adder corpse (skeletalised by now) (6, 18, D:2) a +0 hammer (19, 3, D:2) a +0 dagger (21, 26, D:2) 5 stones (33, -3, D:2) a +0 robe (37, 1, D:2) a rat corpse (skeletalised by now) (41, -11, D:2) a Young Poisoner's Handbook (45, -7, D:2) a ball python corpse (skeletalised by now) (46, 23, D:2) a frilled lizard corpse (skeletalised by now)