Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17351989572684590323 266 code13 the Magician (level 6, -4/45 HPs) Began as a Djinni Conjurer on Jan 7, 2026. Was an Initiate of Makhleb. Killed by miscasting Fulminant Prism (11 damage) ... on level 4 of the Dungeon. The game lasted 00:14:49 (3439 turns). code13 the Magician (Djinni Conjurer) Turns: 3439, Time: 00:14:50 Health: -4/45 AC: 4 Str: 6 XL: 6 Next: 44% Gold: 196 EV: 11 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold . . . (no offhand) rNeg . . . i - +0 leather armour rPois ∞ r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... d - ring of protection from cold Stlth + l - ring of willpower HPRegen 0.27/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 196 gold pieces. Inventory: Missiles m - 2 poisoned darts Armour a - a +0 robe i - a +0 leather armour (worn) r - a +0 helmet (worn) Jewellery d - a ring of protection from cold (worn) l - a ring of willpower (worn) Scrolls c - 2 scrolls of blinking {unknown} g - 3 scrolls of noise {unknown} h - a scroll of acquirement {unknown} j - 2 scrolls of teleportation {unknown} n - a scroll of enchant armour {unknown} p - a scroll of enchant weapon {unknown} s - a scroll of immolation {unknown} t - a scroll of poison {unknown} u - a scroll of amnesia {unknown} Potions b - 5 potions of curing {unknown} e - a potion of berserk rage {unknown} f - a potion of heal wounds {unknown} k - a potion of attraction {unknown} o - a potion of might {unknown} q - a potion of ambrosia {unknown} Skills: + Level 2.6 Fighting + Level 3.8 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations - Level 4.5 Hexes - Level 4.5 Summonings - Level 4.5 Necromancy - Level 4.5 Translocations - Level 4.5 Forgecraft - Level 4.5 Fire Magic - Level 4.5 Ice Magic - Level 4.5 Air Magic - Level 4.5 Earth Magic - Level 4.5 Alchemy + Level 0.9 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Slow Hex 100% N/A 2% 1 d - Fulminant Prism Conj/Alch 12% 3d9 26% 4 e - Grave Claw Necr 50% 2d10 3% 2 g - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Qazlal Ru Uskayaw Wu Jian Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. A strange surge of energy strikes you from nowhere! * * * LOW HITPOINT WARNING * * * x2 You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll. The gnoll is severely wounded. The gnoll is knocked back by the mystic blast. The gnoll collides with the goblin. You kill the goblin! Makhleb accepts your kill. You kill the gnoll! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * An orc priest comes into view. It is wielding a +0 whip. Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! You kill the gnoll! Makhleb accepts your kill. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Energy rips through your body! You die... #.....#.... ....... +.....#..<# #..... #.....#...# ##o..). #.....#...# #....). #.....##### #....# #.......... #...)##+########..... #...)..........'..... ####...@..........#..... ..................#..... ..................#####+ ........................ ..##......##########.... . #......####....##.... #..............#..... #.......)......#..... #..............#..... You could see an orc priest. Vanquished Creatures A hound (D:4) Jessica (D:2) An iguana (D:4) An orc wizard (D:3) Robin (D:3) 3 adders 3 gnolls (D:4) A ribbon worm (D:2) 4 dart slugs 4 orcs 3 endoplasms 3 giant cockroaches 12 hobgoblins 5 jackals 4 quokkas 7 ball pythons 8 bats 9 frilled lizards 16 goblins 7 kobolds 7 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 166 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 265 | D:1 | Noticed a shining eye 272 | D:1 | Found a faded altar of an unknown god. 276 | D:1 | Noticed a great orb of eyes 276 | D:1 | Noticed a glass eye 276 | D:1 | Noticed an eye of devastation 495 | D:1 | Identified the quill talisman of Inference {Dex+6} 636 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 636 | D:1 | Learned a level 1 spell: Slow 705 | D:1 | Reached skill level 1 in Fighting 1362 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1881 | D:2 | Found an ornate altar of the Wu Jian Council. 2007 | D:3 | Found a sacrificial altar of Ru. 2011 | D:3 | Reached XP level 5. HP: 31/38 MP: 0/0 2011 | D:3 | Learned a level 2 spell: Grave Claw 2102 | D:3 | Noticed Robin 2106 | D:3 | Noticed Jessica 2242 | D:2 | Killed Jessica 2566 | D:3 | Killed Robin 2855 | D:3 | Found a hazy altar of Hepliaklqana. 3132 | D:4 | Found a staircase to the Ecumenical Temple. 3147 | Temple | Entered the Ecumenical Temple 3163 | Temple | Became a worshipper of Makhleb the Destroyer 3273 | D:4 | Reached XP level 6. HP: 36/45 MP: 0/0 3439 | D:4 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, hellmonk_ecumenical_altar_watching_god, amcnicky_mini_rare_corridor_liquid D:2: minmay_skewed_foursquare, layout_loops_ring, basic_altar, minmay_diced_spiral D:3: layout_loops_ring, nicolae_ru_great_annihilating_truth, marbit_many_paths, uniq_jessica, uniq_robin D:4: layout_gridville, minmay_temple_entry_glassed_door Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.6 Dodging | 3 | 3.8 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Stealth | | 1.5 Invocations | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | 57 || 133 Searing Ray | 6 | 38 || 44 Slow | 3 | 25 || 28 Iskenderun's Myst | | 7 || 7 Grave Claw | | 1 || 1 Armour: Robe | 3 | || 3 Leather armour | 1 | 18 || 19 Dodge: Dodged | 3 | 11 || 14