Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12650602812674348602 489 code13 the Magician (level 7, -6/50 HPs) Began as a Djinni Conjurer on Jan 8, 2026. Mangled by Pikel ... wielding a +1 whip of flaming (10 damage) ... on level 4 of the Dungeon. The game lasted 00:07:48 (3138 turns). code13 the Magician (Djinni Conjurer) Turns: 3138, Time: 00:07:49 Health: -6/50 AC: 5 Str: 6 XL: 7 Next: 36% Gold: 127 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + + - Nothing wielded rCold x . . (no offhand) rNeg . . . g - +0 leather armour rPois ∞ e - +0 helmet rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no amulet) Will ..... v - ring of protection from fire Stlth + (no ring) HPRegen 0.28/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Armour a - an orb of mayhem e - a +0 helmet (worn) g - a +0 leather armour (worn) l - a +0 pair of gloves (worn) q - an orb of mayhem Jewellery v - a ring of protection from fire (worn) Wands m - a wand of roots (11) r - a wand of polymorph (10) Scrolls d - a scroll of amnesia {unknown} f - 2 scrolls of fog {unknown} h - a scroll of poison {unknown} j - a scroll of teleportation {unknown} k - a scroll of enchant weapon {unknown} n - 4 scrolls of identify {unknown} t - 2 scrolls of vulnerability {unknown} u - 3 scrolls of blinking {unknown} Potions b - a potion of mutation {unknown} c - 3 potions of curing {unknown} i - a potion of haste {unknown} o - a potion of lignification {unknown} p - a potion of might {unknown} s - 2 potions of heal wounds {unknown} Skills: + Level 3.3 Fighting + Level 4.4 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations - Level 5.1 Hexes - Level 5.1 Summonings - Level 5.1 Necromancy - Level 5.1 Translocations - Level 5.1 Forgecraft - Level 5.1 Fire Magic - Level 5.1 Ice Magic - Level 5.1 Air Magic - Level 5.1 Earth Magic - Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 3% 2 c - Shock Conj/Air 100% 1d9 1% 1 d - Fulminant Prism Conj/Alch 14% 3d9 19% 4 e - Call Imp Summ 56% N/A 3% 2 f - Confusing Touch Hex 28% N/A 6% 3 g - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the lemure. The lemure is heavily wounded. The searing ray hits Pikel. Pikel is heavily wounded. * * * LOW HITPOINT WARNING * * * Pikel waves his whip at you. The searing ray hits Pikel. Pikel is heavily wounded. The searing ray misses the lemure. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Pikel. Pikel is severely wounded. Pikel is knocked back by the mystic blast. The mystic blast hits the lemure! The lemure is severely wounded. The lemure is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the lemure! You kill the lemure! That felt strangely unrewarding. * * * LOW HITPOINT WARNING * * * Pikel waves his whip at you. Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Pikel but does no damage. Pikel is severely wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Pikel hits you with a +1 whip of flaming! You die... Pikel says, "Another soul for the market." ..######## #. ..# ......[..( .. ). .<######### #. .. # .)........# #. .#.# ..#######.# # #. .... ..# #.# #. .##!.# ..# #####.##.#.##.†..# ..# #)*....#......# ..###.######.###@K# ............. #..# ..###†###.######..# ... ..........# .#.###...###.####.#. ..#.# ....###)....... .. #.# ........######. ... ..K ##...).†...# .. ... .†#..#####.# You could see Pikel. Vanquished Creatures A black bear (D:4) 2 lemures (D:4) A scorpion (D:4) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) An orc priest (D:3) Terence (D:3) An orc wizard (D:3) Natasha (twice) (D:4) Robin (D:3) 4 gnolls (D:2) 2 adders 2 dart slugs 2 orcs (D:3) 2 ribbon worms (D:3) 7 endoplasms 2 giant cockroaches (D:1) 7 hobgoblins 2 ball pythons (D:1) 7 bats 5 frilled lizards 15 goblins 8 kobolds 2 rats (D:3) 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 489 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 489 | D:1 | Learned a level 1 spell: Shock 695 | D:2 | Reached skill level 1 in Fighting 881 | D:2 | Found an ornate altar of the Wu Jian Council. 1036 | D:2 | Reached XP level 4. HP: 21/32 MP: 0/0 1440 | D:3 | Noticed Robin 1456 | D:3 | Killed Robin 1574 | D:3 | Noticed Terence 1583 | D:3 | Killed Terence 1584 | D:3 | Reached XP level 5. HP: 26/38 MP: 0/0 1584 | D:3 | Learned a level 2 spell: Call Imp 1676 | D:3 | Found a faded altar of an unknown god. 2327 | D:3 | Reached XP level 6. HP: 42/44 MP: 0/0 2582 | D:4 | Noticed Natasha 2587 | D:4 | Killed Natasha 2647 | D:4 | Noticed Natasha 2652 | D:4 | Killed Natasha 2708 | D:4 | Noticed a black bear 2714 | D:4 | Killed a black bear 2722 | D:4 | Reached XP level 7. HP: 7/50 MP: 0/0 2722 | D:4 | Learned a level 3 spell: Confusing Touch 2976 | D:4 | Reached skill level 5 in Spellcasting 2976 | D:4 | Reached skill level 5 in Conjurations 2976 | D:4 | Reached skill level 5 in Hexes 2976 | D:4 | Reached skill level 5 in Summonings 2976 | D:4 | Reached skill level 5 in Necromancy 2976 | D:4 | Reached skill level 5 in Translocations 2976 | D:4 | Reached skill level 5 in Forgecraft 2976 | D:4 | Reached skill level 5 in Fire Magic 2976 | D:4 | Reached skill level 5 in Ice Magic 2976 | D:4 | Reached skill level 5 in Air Magic 2976 | D:4 | Reached skill level 5 in Earth Magic 2976 | D:4 | Reached skill level 5 in Alchemy 3119 | D:4 | Noticed Pikel 3138 | D:4 | Mangled by Pikel Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_basic, minmay_tall_x D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, chequers_ecumenical_altar_simple_redux, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_1, aquarium_window_corridor_1, aquarium_window_1, aquarium_view_2e, minmay_misc_feat_encased, nicolae_wormholes, uniq_terence, uniq_robin D:4: old_forge, layout_basic, kiku_gazebo_pond_becter, uniq_pikel, uniq_natasha Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.3 Dodging | 3 4 | 4.4 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | 1 | || 2 Cast: Magic Dart | 39 | 10 | 9 || 58 Searing Ray | 8 | 11 | 12 || 31 Shock | 5 | 62 | 4 || 71 Iskenderun's Myst | | 6 | 6 || 12 Fulminant Prism | | 1 | 2 || 3 Armour: Robe | 4 | | || 4 Leather armour | | 15 | 12 || 27 Dodge: Dodged | 5 | 12 | 3 || 20