Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13425397668066605556 54 code13 the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on Jan 9, 2026. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1189 turns). code13 the Magician (Djinni Conjurer) Turns: 1189, Time: 00:02:02 Health: 0/32 AC: 3 Str: 6 XL: 4 Next: 12% Gold: 108 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Armour a - a +0 robe (worn) g - +0 ice dragon scales j - a +0 pair of gloves (worn) Scrolls b - a scroll of revelation {unknown} f - a scroll of identify {unknown} h - a scroll of noise {unknown} k - a scroll of silence {unknown} Potions c - a potion of heal wounds {unknown} d - 2 potions of moonshine {unknown} e - a potion of might {unknown} i - a potion of enlightenment {unknown} Skills: + Level 1.4 Fighting + Level 2.9 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Kinetic Grapnel Frge 80% 1d7 2% 1 d - Fulminant Prism Conj/Alch 10% 3d9 24% 4 g - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History k - a scroll labelled LAUX HAOLE You now have 92 gold pieces (gained 11). Key pressed, stopping explore. Found a sling. Found a faded altar of an unknown god. There is a faded altar of an unknown god here. Key pressed, stopping explore. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 108 gold pieces (gained 16). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund hits you from afar with a +0 scythe! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Sigmund. Sigmund is lightly wounded. Sigmund is knocked back by the mystic blast. Sigmund slams into the rock wall. Sigmund is lightly wounded. Casting: Iskenderun's Mystic Blast (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Sigmund. Sigmund is moderately wounded. Sigmund is knocked back by the mystic blast. Sigmund slams into the rock wall. Sigmund is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Sigmund! Sigmund is heavily wounded. Sigmund is knocked back by the mystic blast. Sigmund slams into the rock wall. Sigmund is severely wounded. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ######## #....@.# ##.###.# #.# @# #.# .# #.# #.#.# ##.###.#.# #....#.#.### ####.#.#... #.#.#.. You could see Sigmund. Vanquished Creatures Natasha (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:2) 3 ball pythons A bat (D:1) 2 goblins (D:2) 3 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 172 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 941 | D:2 | Reached skill level 1 in Fighting 941 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 941 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1032 | D:2 | Noticed Natasha 1036 | D:2 | Killed Natasha 1037 | D:2 | Reached XP level 4. HP: 15/32 MP: 0/0 1152 | D:2 | Found a faded altar of an unknown god. 1186 | D:2 | Noticed Sigmund 1189 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_basic, serial_undead, serial_undead_f, serial_undead_c, serial_undead_c, serial_undead_e, serial_undead_d, serial_undead_c, basic_ecumenical_altar, serial_shops, shop, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.9 Stealth | | 1.5 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | || 47 Searing Ray | 1 | || 1 Iskenderun's Myst | | 3 || 3 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 1 | || 1