code13 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (13, 1, D:1) a +0 club (13, 29, D:1) a +0 robe (16, -4, D:1) 7 stones (29, -2, D:1) a book of Spatial Translocations (30, -1, D:1) a bat corpse (skeletalised by now) (30, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -9, D:1) a +2 short sword of venom (39, 23, D:1) a +0 dagger (40, -11, D:1) a ball python corpse (skeletalised by now) (42, 21, D:1) a +0 robe (47, 26, D:1) a book of Conjurations (51, 16, D:1) a frilled lizard skeleton (54, 2, D:1) a +0 whip (69, 13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (13, 12, D:2) an adder corpse (skeletalised by now) (18, 10, D:2) an adder corpse (skeletalised by now) (21, -5, D:2) a frilled lizard skeleton (22, 12, D:2) a hobgoblin skeleton (26, 17, D:2) a bat corpse (skeletalised by now) (27, 23, D:2) a frilled lizard corpse (skeletalised by now) (30, -15, D:2) a +0 club (30, -7, D:2) a frilled lizard corpse (31, 8, D:2) a ball python skeleton (32, 1, D:2) a +0 leather armour (40, 6, D:2) 4 stones (42, -5, D:2) a jackal corpse (42, -4, D:2) a +0 dagger a kobold skeleton (43, 16, D:2) a +0 dagger (54, 1, D:2) a jackal skeleton (57, -8, D:2) a jackal corpse (skeletalised by now) (57, -6, D:2) a jackal corpse (skeletalised by now)