Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 9205011021543070887 86 code13 the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on Jan 12, 2026. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:36 (1720 turns). code13 the Magician (Djinni Conjurer) Turns: 1720, Time: 00:04:38 Health: -2/33 AC: 3 Str: 6 XL: 4 Next: 77% Gold: 78 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. You spent 20 gold pieces at shops. Inventory: Missiles h - 6 poisoned darts Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of amnesia {unknown} d - 5 scrolls of identify {@r1} e - a scroll of blinking {unknown} g - a scroll of acquirement {unknown} Potions b - 2 potions of curing {unknown} f - a potion of brilliance {unknown} i - a potion of moonshine {unknown} k - a potion of magic {unknown} Skills: + Level 1.7 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Poisonous Vapours Alch/Air 88% 1d3 1% 1 d - Fulminant Prism Conj/Alch 11% 3d8 21% 4 g - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 = D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit something but do no damage. You stop channelling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miss something. Something hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! The mystic blast hits something! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits something. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Something hits your fulminant prism. You hear a loud crackle. A magic dart appears from out of thin air! The magic dart hits you! You die... . #........## #.###.#.#.#..## ..)...)....... ...#{#*#.#.. . .....†..# ....#.#.#.#### ......).)....# ..?.#.#.#.#..# ##### # #.....@...# .).. ###.#.#.#..# ####.# ....>.....# ...<.. ###.#.#.#..##### ######. ........................ #.#.#.#.###############. .........+ ..# ##. ##.......# #.# ##.. .........#####.# #... There were no monsters in sight! Vanquished Creatures 4 adders A dart slug (D:2) A ribbon worm (D:3) 4 endoplasms 2 giant cockroaches (D:1) 8 hobgoblins 3 jackals (D:3) 4 orcs (D:3) 3 quokkas 4 ball pythons 5 bats 3 frilled lizards 2 goblins (D:2) 3 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 566 | D:1 | Found Poxzeto's Jewellery Shoppe. 765 | D:2 | Reached skill level 1 in Fighting 765 | D:2 | Reached XP level 3. HP: 21/27 MP: 0/0 765 | D:2 | Learned a level 1 spell: Poisonous Vapours 1099 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1320 | D:2 | Found Foyhepp's General Store. 1331 | D:2 | Bought a scroll of identify for 20 gold pieces 1720 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, serial_shops, nicolae_shop_trees, minmay_misc_feat_more_columns D:2: layout_basic, serial_shops, nicolae_shop_trees, chequers_serial_rivers_room_a, minmay_domino_4 D:3: kennysheep_the_goblin_king, layout_basic, st_stairs_12, serial_bayou_lake_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.7 Dodging | 3 | 3.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 50 | 39 || 89 Searing Ray | 6 | 3 || 9 Iskenderun's Myst | | 3 || 3 Fulminant Prism | | 1 || 1 Armour: Robe | 1 | 8 || 9 Dodge: Dodged | 4 | 1 || 5