code13 Level 1 of the Dungeon (17, -10, D:1) a +0 club (18, -1, D:1) a +0 chain mail (22, -9, D:1) a frilled lizard corpse (skeletalised by now) (26, 33, D:1) a rat corpse (skeletalised by now) (27, 21, D:1) a hobgoblin skeleton (30, 1, D:1) a bat corpse (skeletalised by now) (36, 16, D:1) a ball python skeleton (41, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Party Tricks (0, 6, D:2) 7 stones (9, -4, D:2) a ball python skeleton (18, -12, D:2) an inkwell talisman {@t} (21, -28, D:2) a quokka corpse (skeletalised by now) (22, -10, D:2) a quokka skeleton (22, 13, D:2) a ball python corpse (skeletalised by now) (22, 26, D:2) a frilled lizard corpse (skeletalised by now) (26, -18, D:2) a +0 club (30, -14, D:2) a +0 club 2 stones a kobold skeleton (36, 21, D:2) a +0 scale mail (40, -12, D:2) 8 stones (40, 7, D:2) a maw talisman {@t} (45, -16, D:2) a +0 dagger (55, 22, D:2) a +0 ring mail (60, 26, D:2) a +0 robe Level 3 of the Dungeon (9, -6, D:3) 14 gold pieces a +0 dagger an orc corpse (14, -7, D:3) 14 gold pieces a +0 dagger (15, -6, D:3) a dart slug corpse (19, 30, D:3) a +0 flail (23, 29, D:3) a +0 short sword (25, 14, D:3) a +0 club a +0 sling a goblin skeleton (29, 12, D:3) a book of Scorching (38, 18, D:3) a scarab talisman Level 4 of the Dungeon (6, -6, D:4) Great Wizards, Vol. VII