Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12891904893154525894 93 code13 the Magician (level 4, -1/33 HPs) Began as a Djinni Conjurer on Jan 13, 2026. Killed from afar by Ijyb (11 damage) ... with a bolt of dispelling energy ... on level 4 of the Dungeon. The game lasted 00:05:01 (2139 turns). code13 the Magician (Djinni Conjurer) Turns: 2139, Time: 00:05:02 Health: -1/33 AC: 3 Str: 6 XL: 4 Next: 92% Gold: 164 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . p - staff of alchemy rCold x . . (no offhand) rNeg . . . o - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 164 gold pieces. Inventory: Missiles j - 3 atropa-tipped darts s - 4 poisoned darts Armour k - a +0 ring mail o - a +0 leather armour (worn) Magical Staves p - a staff of alchemy (weapon) t - a staff of air Scrolls b - a scroll of enchant armour {unknown} c - a scroll of torment {unknown} f - 6 scrolls of identify {@r1} i - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} m - 2 scrolls of vulnerability {unknown} q - a scroll of amnesia {unknown} r - a scroll of fog {unknown} Potions d - 4 potions of might e - a potion of invisibility {unknown} g - a potion of cancellation {unknown} h - 3 potions of enlightenment {unknown} n - 2 potions of curing {unknown} u - a potion of brilliance {unknown} v - a potion of heal wounds {unknown} Baubles a - 2 flux baubles Skills: + Level 1.8 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 5% 2 c - Shock Conj/Air 84% 1d8 3% 1 d - Fulminant Prism Conj/Alch 16% 3d10 34% 4 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:3 [ Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits Ijyb. Ijyb is moderately wounded. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of quicksilver (moderately wounded, 78% to hit) The searing ray hits Ijyb! Ijyb is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of quicksilver (severely wounded, 78% to hit) The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of quicksilver (severely wounded, 78% to hit) The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb screams, "Time for continue experiment!" Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Ijyb zaps a wand. The bolt of dispelling energy hits you! You die... Ijyb moans, "Good help so hard to find!" ......#...## #..#.......#### .....###......# ##....#.......## ## ##.#...".......######... .).##...........<....... .####.#................. ..# #.)#...........$.... ..###..####.....@g.$.... .....>.............#.#.# ......#####............ ..##.######...######### ...............# .#.<......###### ##..####### #### You could see Ijyb. Vanquished Creatures An orc wizard (D:3) 3 adders 4 orcs 5 endoplasms 4 hobgoblins 2 jackals (D:3) 5 quokkas 2 ball pythons 5 bats 2 frilled lizards A goblin (D:3) 5 kobolds 4 rats 43 creatures vanquished. Vanquished Creatures (others) A human (D:3) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 559 | D:2 | Reached XP level 2. HP: 18/22 MP: 0/0 824 | D:2 | Reached XP level 3. HP: 19/26 MP: 0/0 824 | D:2 | Learned a level 1 spell: Shock 885 | D:2 | Reached skill level 1 in Fighting 991 | D:2 | Found a basalt altar of Yredelemnul. 1386 | D:3 | Found Miuleum's Antique Armour Emporium. 1408 | D:3 | Reached XP level 4. HP: 3/32 MP: 0/0 1687 | D:3 | Noticed a human 1689 | D:3 | Killed a human 1782 | D:3 | Found a faded altar of an unknown god. 2130 | D:4 | Noticed Ijyb 2139 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: layout_loops_ring, basic_altar, serial_bayou_lagoon_a, minmay_misc_feat_more_columns D:3: layout_rooms, tgw_kikubaaqudgha, serial_shops, nicolae_shop_peninsula, chequers_ecumenical_altar_island D:4: minmay_bubble_buster, layout_rooms, kennysheep_little_box, nicolae_gozag_cash_rules_everything_around_me, xom_teletrap_fun, kennysheep_mini, minmay_temple_entry_antechambers, serial_bayou, serial_bayou_shore_a, serial_bayou_lagoon_b, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_crossing, hex_tiny, chequers_serial_rivers_room_a, sigmund_army, uniq_sigmund, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Staff | 2 | || 2 Cast: Magic Dart | 36 | 29 || 65 Searing Ray | 13 | 10 || 23 Shock | 12 | 2 || 14 Use: Scroll | 1 | || 1 Armour: Robe | 5 | || 5 Leather armour | 9 | 3 || 12 Dodge: Dodged | 8 | 2 || 10