Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 16597281028740698448 686 code13 the Magician (level 7, -5/51 HPs) Began as a Djinni Conjurer on Jan 15, 2026. Shot with an arrow by a centaur (12 damage) ... on level 6 of the Dungeon. The game lasted 00:09:46 (5149 turns). code13 the Magician (Djinni Conjurer) Turns: 5149, Time: 00:09:47 Health: -5/51 AC: 3 Str: 6 XL: 7 Next: 94% Gold: 234 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . l - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... v - +4 ring of slaying Stlth + (no ring) HPRegen 0.28/turn %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 234 gold pieces. Inventory: Missiles a - 6 atropa-tipped darts p - 14 poisoned darts Armour l - a +0 leather armour (worn) Jewellery v - a +4 ring of slaying (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of amnesia {unknown} i - a scroll of torment {unknown} j - 5 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of brand weapon {unknown} r - a scroll of enchant armour {unknown} s - 3 scrolls of fog {unknown} t - a scroll of immolation {unknown} w - a scroll of revelation {unknown} Potions b - 2 potions of berserk rage {unknown} c - 4 potions of moonshine {unknown} f - 2 potions of invisibility {unknown} g - a potion of cancellation {unknown} h - 2 potions of attraction {unknown} k - a potion of curing {unknown} n - a potion of enlightenment {unknown} q - a potion of lignification {unknown} u - a potion of mutation {unknown} Skills: + Level 3.7 Fighting + Level 4.8 Dodging - Level 1.5 Stealth + Level 5.4 Spellcasting + Level 5.4 Conjurations - Level 5.4 Hexes - Level 5.4 Summonings - Level 5.4 Necromancy - Level 5.4 Translocations - Level 5.4 Forgecraft - Level 5.4 Fire Magic - Level 5.4 Ice Magic - Level 5.4 Air Magic - Level 5.4 Earth Magic - Level 5.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 2% 2 c - Foxfire Conj/Fire 100% 2x1d9 1% 1 d - Fulminant Prism Conj/Alch 15% 3d10 16% 4 e - Mercury Arrow Conj/Alch 60% 2d9 2% 2 f - Static Discharge Conj/Air 60% 3-6/arc 2% 2 g - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! A centaur comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (wandering, hasn't noticed you, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You are blasted with magical energy! * * * LOW HITPOINT WARNING * * * x2 The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ### .... ..... ###...... #@.....c. #......#<..... ........# ..... #..#..... .... #. #.##.# ### #. #.# . ..# .. ..# You could see a centaur. Vanquished Creatures Grinder (D:3) Edmund (D:4) A bombardier beetle (D:5) 3 hounds A sleepcap (D:6) An iguana (D:4) 4 gnolls (D:3) 8 adders 2 ufetubi (D:4) 4 dart slugs 4 orcs A ribbon worm (D:3) 10 endoplasms 3 giant cockroaches 5 hobgoblins 4 jackals (D:3) 7 quokkas 7 ball pythons 8 bats 3 frilled lizards 3 goblins 4 kobolds 7 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 560 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 560 | D:1 | Learned a level 1 spell: Foxfire 760 | D:1 | Reached skill level 1 in Fighting 1675 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1913 | D:3 | Found a faded altar of an unknown god. 1913 | D:3 | Noticed Grinder 1941 | D:3 | Killed Grinder 1942 | D:3 | Reached XP level 5. HP: 30/39 MP: 0/0 1942 | D:3 | Learned a level 2 spell: Mercury Arrow 1942 | D:3 | Reached XP level 6. HP: 35/45 MP: 0/0 3461 | D:4 | Noticed Edmund 3477 | D:4 | Killed Edmund 3478 | D:4 | Reached skill level 5 in Spellcasting 3478 | D:4 | Reached skill level 5 in Conjurations 3478 | D:4 | Reached skill level 5 in Hexes 3478 | D:4 | Reached skill level 5 in Summonings 3478 | D:4 | Reached skill level 5 in Necromancy 3478 | D:4 | Reached skill level 5 in Translocations 3478 | D:4 | Reached skill level 5 in Forgecraft 3478 | D:4 | Reached skill level 5 in Fire Magic 3478 | D:4 | Reached skill level 5 in Ice Magic 3478 | D:4 | Reached skill level 5 in Air Magic 3478 | D:4 | Reached skill level 5 in Earth Magic 3478 | D:4 | Reached skill level 5 in Alchemy 3478 | D:4 | Reached XP level 7. HP: 27/50 MP: 0/0 3478 | D:4 | Learned a level 2 spell: Static Discharge 4108 | D:5 | Entered Level 5 of the Dungeon 4362 | D:5 | Found a shadowy altar of Dithmenos. 5149 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, nicolae_titane D:2: layout_basic D:3: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, serial_bayou_crossing, minmay_misc_feat_four_crosses, st_stairs_11, uniq_grinder D:4: layout_layer_cave, uniq_edmund D:5: layout_loops_corners, jmf_multi_god_temple, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_window_corridor_3, aquarium_window_1, aquarium_view_2f, aquarium_balcony_5a, aquarium_pool_corner, hangedman_decor_growths D:6: cheibrodos_two_vegetables, layout_loops_cross, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.7 Dodging | 3 4 | 4.8 Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Forgecraft | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 57 | 38 | 8 || 103 Searing Ray | 8 | 12 | 6 || 26 Foxfire | 26 | 48 | 40 || 114 Iskenderun's Myst | | 2 | || 2 Fulminant Prism | | | 2 || 2 Armour: Robe | 4 | | || 4 Leather armour | 5 | 8 | 12 || 25 Dodge: Dodged | 6 | 12 | 6 || 24