code13 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold skeleton (2, 3, D:1) a ball python skeleton (9, 16, D:1) a +0 ring mail (10, 31, D:1) a +0 whip a kobold skeleton (13, 2, D:1) 2 stones (13, 18, D:1) a rat skeleton (17, 10, D:1) a book of Cantrips (18, 23, D:1) a bat skeleton (19, 6, D:1) 4 stones (21, 23, D:1) a jackal corpse (skeletalised by now) (26, 13, D:1) a +0 whip (30, 2, D:1) a +0 long sword (36, 14, D:1) a +0 buckler (37, 15, D:1) a +0 club (37, 17, D:1) a +0 short sword a stone a kobold corpse (37, 22, D:1) a +0 short sword 5 stones (42, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, 1, D:1) a bat corpse (skeletalised by now) (42, 22, D:1) a +0 sling (45, 1, D:1) Xawaaj's Atlas of the Singularity and Refrigeration Spells Type Level a - Ozocubu's Armour Ice 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Permafrost Eruption Ice/Earth 6 d - Sculpt Simulacrum Ice/Alchemy 6 (47, 3, D:1) a Necronomicon (55, 17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tiseovio's Weapon Shop (Shop contents are unknown) (3, -7, D:2) 13 gold pieces