code13 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 13, D:1) a +0 scale mail a rat skeleton (4, 7, D:1) a quokka skeleton (5, 32, D:1) a +0 hand axe (8, -21, D:1) a frilled lizard corpse (11, -21, D:1) a +0 whip (14, -26, D:1) a quokka corpse (15, 8, D:1) 7 stones (15, 22, D:1) a +0 short sword (16, -3, D:1) a +0 robe (16, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, -4, D:1) a bat skeleton (17, 28, D:1) a Trismegistus Codex (26, 6, D:1) a +0 short sword (27, 0, D:1) a +0 sling (27, 17, D:1) a rat skeleton (28, 15, D:1) a book of Movement (37, 5, D:1) a +0 whip Level 2 of the Dungeon (8, -15, D:2) a +0 whip (11, -2, D:2) 7 stones (13, -19, D:2) an amulet of the acrobat (15, -14, D:2) a bat corpse (17, -20, D:2) a +0 plate armour (22, -5, D:2) a +0 scythe a +0 robe a wand of flame (25) (24, -1, D:2) a +0 club (27, -6, D:2) an inkwell talisman