Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 9813741561101599661 163 code13 the Magician (level 5, -2/38 HPs) Began as a Djinni Conjurer on Jan 17, 2026. Killed by miscasting Iskenderun's Mystic Blast (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:55 (1753 turns). code13 the Magician (Djinni Conjurer) Turns: 1753, Time: 00:03:56 Health: -2/38 AC: 3 Str: 6 XL: 5 Next: 72% Gold: 148 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . c - staff of conjuration rCold x . . (no offhand) rNeg . . . g - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Missiles d - 6 poisoned darts Armour g - a +0 leather armour (worn) Magical Staves c - a staff of conjuration (weapon) Scrolls b - a scroll of identify {unknown} f - a scroll of poison {unknown} j - 2 scrolls of amnesia {unknown} k - 2 scrolls of teleportation {unknown} Potions e - a potion of moonshine {unknown} h - 2 potions of curing {unknown} i - a potion of invisibility {unknown} Skills: + Level 2.2 Fighting + Level 3.5 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 68% 2d6 4% 2 c - Shock Conj/Air 100% 1d9 3% 1 d - Fulminant Prism Conj/Alch 17% 3d10 30% 4 e - Construct Spike Laun Frge 44% 2d4 4% 2 g - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" An orc comes into view. It is wielding a +0 club. The searing ray hits the orc priest! The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * An orc priest is nearby! The searing ray misses the orc priest. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 flail. The orc priest hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest barely misses you. The orc priest miscasts a cantrip. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the orc priest! The orc priest is almost dead. The orc priest is knocked back by the mystic blast. The orc priest slams into the tree. The mystic blast hits the orc priest! You kill the orc priest! * * * LOW HITPOINT WARNING * * * You hear a shout! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" Casting: Iskenderun's Mystic Blast (extremely dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. A strange surge of energy strikes you from nowhere! You die... ♣..♣♣♣♣ ..♣♣ ♣..♣♣♣ ♣....♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣....♣♣ ♣ ♣♣♣...♣♣♣♣ )♣ ♣♣♣....♣♣♣♣o♣ ♣♣♣♣...@)♣ ♣...♣♣♣♣ ♣...♣ .....÷ ♣♣♣♣♣..♣ ♣♣.. ♣♣♣ ######## ##......########### You could see an orc priest. Vanquished Creatures A hound (D:3) An orc priest (D:3) A gnoll (D:1) 4 adders 4 orcs (D:3) A ribbon worm (D:2) 6 endoplasms 11 hobgoblins 4 jackals (D:3) A quokka (D:2) 5 ball pythons 3 bats 2 frilled lizards 10 goblins 4 kobolds 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 167 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 353 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 353 | D:1 | Learned a level 1 spell: Shock 399 | D:1 | Reached skill level 1 in Fighting 1010 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 1533 | D:3 | Reached XP level 5. HP: 29/38 MP: 0/0 1533 | D:3 | Learned a level 2 spell: Construct Spike Launcher 1655 | D:3 | Found Vifas's Armour Shoppe. 1753 | D:3 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms D:2: cheibrodos_greedy_goblins, layout_loops_ring D:3: kb_forest_paths, layout_basic, hellmonk_ecumenical_altar_heavens_door, lightli_sewer_entry_pipes, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Dodging | 3 | 3.5 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 32 | 9 || 41 Searing Ray | 7 | 19 || 26 Shock | 32 | 1 || 33 Iskenderun's Myst | | 1 || 1 Armour: Robe | 2 | || 2 Leather armour | | 6 || 6 Dodge: Dodged | 3 | 10 || 13