Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 1021022536527357922 20 code13 the Magician (level 3, 24/26 HPs) Began as a Djinni Conjurer on Jan 27, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:16 (946 turns). code13 the Magician (Djinni Conjurer) Turns: 946, Time: 00:02:16 Health: 24/26 AC: 3 Str: 6 XL: 3 Next: 0% Gold: 60 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Missiles b - 9 poisoned darts Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Potions d - 3 potions of haste {unknown} f - a potion of curing {unknown} Skills: + Level 0.9 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations - Level 3.6 Hexes - Level 3.6 Summonings - Level 3.6 Necromancy - Level 3.6 Translocations - Level 3.6 Forgecraft - Level 3.6 Fire Magic - Level 3.6 Ice Magic - Level 3.6 Air Magic - Level 3.6 Earth Magic - Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Kiss of Death Conj/Necr 76% 2d11 2% 1 d - Fulminant Prism Conj/Alch 9% 3d7 28% 4 g - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You now have 49 gold pieces (gained 6). f - a lumpy orange potion You now have 60 gold pieces (gained 11). Found a stone staircase leading down. Found 3 boomerangs. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. g - a scroll labelled WUIPLA SISH A kobold comes into view. It is wielding a +0 short sword. Found a murky amethyst potion. A kobold is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit) The magic dart hits the kobold but does no damage. The kobold shouts! A kobold is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Kiss of Death wells up from within. Spell assigned to 'c'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # . #!. # #.) # ..## # ..$ ###### ... .....# #.?## ####.# ##.#.# # #.## ##..@# ## # #..# #....##.# #####.# ##...#.# †.....####.# #..#.# ...........# #...## ......###### #..## .........# #..# ......##.# #..# ......##.# #..# There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 4 bats (D:1) 3 goblins 2 kobolds 5 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 111 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 191 | D:1 | Found Dehiwon's Armour Emporium. 946 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 946 | D:2 | Learned a level 1 spell: Kiss of Death 946 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, minmay_misc_feat_rugged, chequers_arboretum D:2: layout_loops_ring, uniq_natasha Action || total ---------------------------++------- Cast: Magic Dart || 34 Armour: Robe || 1 Dodge: Dodged || 1