code13 Level 1 of the Dungeon (2, -21, D:1) a +0 short sword (4, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 10, D:1) a +0 dagger (6, -20, D:1) a +0 hand axe (7, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 9, D:1) a +0 robe (15, -20, D:1) 4 stones a +0 dagger (16, -25, D:1) 3 stones a +0 short sword a kobold skeleton (16, -12, D:1) a wand of iceblast (4) (22, -16, D:1) a ball python skeleton (24, -15, D:1) 6 stones (32, -19, D:1) a +1 hand axe of freezing (34, -13, D:1) a +0 club (39, 4, D:1) a bat skeleton (40, -20, D:1) a +0 leather armour (41, 3, D:1) a bat corpse (skeletalised by now) (46, 13, D:1) a +0 quarterstaff (50, 2, D:1) a quokka skeleton (53, -9, D:1) a +0 sling (60, -10, D:1) Plato's Catalogue of Hurting Spells Type Level a - Shock Conjuration/Air 1 (62, -14, D:1) a +0 helmet Level 2 of the Dungeon (9, -16, D:2) 11 gold pieces (10, -19, D:2) a +4 ring of slaying