code13 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (7, -4, D:1) a +0 robe (8, 5, D:1) a +0 ring mail (9, 10, D:1) a +0 leather armour (12, 8, D:1) a rat skeleton (12, 10, D:1) a +0 dagger (13, -18, D:1) a +0 club (13, 17, D:1) a bat skeleton (20, -18, D:1) a rat skeleton (22, -3, D:1) a +0 robe (25, 13, D:1) a +0 leather armour (26, 1, D:1) a parchment of Magic Dart (27, -3, D:1) a ball python skeleton (28, -13, D:1) a ball python skeleton (32, -27, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (38, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -21, D:1) a +0 dagger (44, -18, D:1) a +0 dagger (47, -20, D:1) a scroll of immolation (47, 7, D:1) 4 stones (49, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (54, -13, D:1) 2 boomerangs (58, -29, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Sublimation of Blood (3, -2, D:2) a parchment of Confusing Touch (3, 16, D:2) a bat skeleton (7, 13, D:2) a +0 dagger (8, 26, D:2) a bat corpse (skeletalised by now) (10, 4, D:2) a ball python corpse (skeletalised by now) (10, 31, D:2) a +0 whip (13, 10, D:2) a parchment of Static Discharge (14, 15, D:2) a +0 dagger (16, 12, D:2) a +0 chain mail (18, -11, D:2) a rat corpse (skeletalised by now) (24, -3, D:2) an amulet of guardian spirit (25, 16, D:2) a +0 dagger a +0 robe (34, -18, D:2) a parchment of Swiftness (35, 7, D:2) a +0 robe (45, 2, D:2) a +0 dagger (45, 5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hound skeleton (6, 9, D:3) a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) (7, 15, D:3) a ball python corpse (skeletalised by now) (9, 17, D:3) a +0 club a +0 robe a +0 dagger (10, 17, D:3) a +0 ring mail a +0 club a +0 leather armour 3 boomerangs a +0 hand axe an orc skeleton (11, 17, D:3) a +0 short sword a +0 club an orc skeleton a rat skeleton (12, 17, D:3) a +0 falchion (20, -5, D:3) a parchment of Passwall (22, 13, D:3) a parchment of Kiss of Death (35, 0, D:3) a +4 spear (36, 21, D:3) a +0 ring mail (38, 0, D:3) a +0 flail (39, 2, D:3) a quill talisman (43, -11, D:3) a +0 spear (49, 1, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 mace an orc skeleton (50, 1, D:3) a +0 hand axe (52, 4, D:3) a +0 hand axe (53, -3, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Feapij's Jewellery Emporium the amulet of the Air {Inacc Fly rElec RMsl Air} (475 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. a ring of poison resistance (unknown) (220 gold) a ring of poison resistance (unknown) (220 gold) a +5 ring of evasion (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) an amulet of wildshape (unknown) (330 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of wizardry (unknown) (330 gold) a ring of protection from cold (unknown) (275 gold) the amulet "Elaschoi" {RegenMP+ Str+7 Int-2} (522 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). a ring of see invisible (unknown) (165 gold) a ring of protection from fire (unknown) (275 gold) [Shop] Bantum's Weapon Emporium a +0 trident (42 gold) a +0 trident (42 gold) the +8 war axe of Wu Jian's Whim {venom, rElec Str+6 Stlth-} (832 gold) rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 giant spiked club (31 gold) a +2 arbalest of flaming (306 gold) a +0 trident (42 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) [Shop] Upsies's Jewellery Shoppe the ring "Duatt" {rPois rF+} (374 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. a quill talisman (110 gold) a ring of protection from fire (unknown) (275 gold) a rimehorn talisman (137 gold) a ring of resist corrosion (unknown) (220 gold) an amulet of guardian spirit (330 gold) a ring of protection from fire (unknown) (275 gold) a ring of see invisible (unknown) (165 gold) [Shop] Jiufim's Weapon Shoppe 3 poisoned darts (23 gold) a +0 broad axe (117 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1268 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 club (6 gold) the +4 glaive "Ziydur" {freeze, rElec rN++ Will+ Stlth-} (867 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +5 broad axe of sundering (468 gold) a +0 dagger (26 gold) a +0 orcbow (52 gold) 2 datura-tipped darts (23 gold) a +0 dagger (26 gold) [Shop] Pitsovu's Armour Boutique a +2 ring mail of fire resistance (273 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a scarf of harm (117 gold) a +0 robe (11 gold) a +1 cloak (149 gold) an orb of pyromania (338 gold) (1, -6, D:4) a parchment of Static Discharge (1, -4, D:4) a human corpse (skeletalised by now) (4, -3, D:4) a +0 spear (4, 2, D:4) a +0 club (4, 3, D:4) a +0 leather armour a +0 whip a gnoll skeleton (6, 4, D:4) a +0 chain mail a +1 dagger of venom (6, 5, D:4) a +0 robe a +0 dagger (7, 5, D:4) a +0 leather armour a boomerang a +0 hand axe (8, 8, D:4) a +0 club (9, -1, D:4) a hobgoblin skeleton (12, 26, D:4) a +0 dagger (17, 5, D:4) a +0 flail an orc corpse (skeletalised by now) (17, 11, D:4) a +1 pair of gloves (19, 29, D:4) a +0 quarterstaff 2 stones a kobold corpse (skeletalised by now) (21, 14, D:4) a +0 club (21, 27, D:4) the +8 orcbow "Niripa" {drain, rElec rF+ Int-5} rElec: It insulates you from electricity. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a gnoll skeleton (21, 29, D:4) an adder corpse (skeletalised by now) (23, 25, D:4) a +0 spear (28, -2, D:4) a +0 club a gnoll corpse (skeletalised by now) (28, 0, D:4) a +0 club a gnoll skeleton (29, -2, D:4) a +0 whip (30, -6, D:4) 5 javelins (30, 4, D:4) a +0 spear a gnoll skeleton (38, -8, D:4) a parchment of Foxfire (38, 24, D:4) an adder skeleton (39, 24, D:4) a hobgoblin skeleton (44, 5, D:4) a ball python skeleton (45, -4, D:4) a +0 hand axe (45, -3, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -4, D:4) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (46, 7, D:4) a +0 dagger a +0 leather armour (47, -5, D:4) a +0 club (50, 2, D:4) a ball python skeleton (51, 17, D:4) a +0 short sword (52, 17, D:4) a ball python corpse (skeletalised by now) (52, 22, D:4) a parchment of Haunt Level 5 of the Dungeon [Shop] Juegauxt's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) (13, -6, D:5) a hound corpse (skeletalised by now) (14, -6, D:5) a +0 robe (19, -23, D:5) a parchment of Forge Lightning Spire (27, 3, D:5) a +0 club (30, 1, D:5) a parchment of Conjure Ball Lightning a +0 hand axe a +0 ring mail a +0 short sword an orc skeleton (31, -8, D:5) an iguana skeleton (39, 12, D:5) a parchment of Vampiric Draining (39, 21, D:5) a +0 flail (39, 22, D:5) a +0 club a gnoll corpse (skeletalised by now) (40, 20, D:5) a +0 club a gnoll corpse (skeletalised by now) (40, 23, D:5) a +0 spear (41, 21, D:5) a +0 halberd a +0 robe a +0 club a gnoll corpse (skeletalised by now) (43, -11, D:5) a parchment of Sticky Flame (58, -8, D:5) a +0 shortbow (58, 11, D:5) a parchment of Gloom (58, 22, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 flail a +0 leather armour an orc corpse an orc corpse (0, 2, D:6) a +1 mace (still there?) a +0 robe (still there?) (1, 0, D:6) a +0 rapier a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse a howler monkey corpse (7, 0, D:6) a parchment of Scorch (24, -7, D:6) a wand of charming (3) (32, -21, D:6) the quill talisman "Tysyism" {Rampage rF+ rN++, @t} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. (32, 3, D:6) a +0 falchion an orc skeleton (34, 32, D:6) a parchment of Hailstorm (36, -8, D:6) a parchment of Static Discharge (36, 8, D:6) a +0 club (38, 9, D:6) a +0 giant club (40, 3, D:6) a +0 robe a +0 dagger (40, 15, D:6) a bullfrog corpse (skeletalised by now) (41, 2, D:6) 2 javelins (41, 3, D:6) a +0 dagger a +0 mace an orc skeleton an orc skeleton (42, 4, D:6) a +0 dagger (46, 27, D:6) a +0 spear (47, 25, D:6) a +0 whip a gnoll skeleton (47, 26, D:6) a +0 trident a +0 scale mail a +2 buckler a gnoll skeleton (47, 27, D:6) a +0 spear a +0 club a gnoll skeleton the Ecumenical Temple