code13 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 15, D:1) a +1 long sword of holy wrath (2, 1, D:1) a +0 dagger 4 stones (5, 1, D:1) a parchment of Awaken Armour (10, 4, D:1) a parchment of Fulminant Prism (11, 10, D:1) a +0 whip (12, -20, D:1) a frilled lizard corpse (skeletalised by now) (14, -14, D:1) a +0 scale mail (16, -23, D:1) a frilled lizard corpse (skeletalised by now) (27, -26, D:1) an inkwell talisman (32, -23, D:1) a hobgoblin skeleton (33, 2, D:1) a +0 dagger (33, 6, D:1) a +0 dagger (33, 8, D:1) a +0 robe (33, 13, D:1) a frilled lizard skeleton (37, -16, D:1) a +0 short sword (39, -14, D:1) a frilled lizard corpse (skeletalised by now) (39, 19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a parchment of Blink (5, 5, D:2) a parchment of Soul Splinter (6, 2, D:2) a bat corpse (skeletalised by now) (23, -13, D:2) a +0 ring mail (27, -7, D:2) a +3 dagger (34, -8, D:2) a parchment of Apportation (34, 11, D:2) a frilled lizard skeleton (39, -20, D:2) a +0 short sword 2 stones (39, -19, D:2) a hobgoblin corpse (skeletalised by now) (45, -18, D:2) a jackal corpse (skeletalised by now) (58, -18, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (1, 33, D:3) a +0 whip (3, 33, D:3) a staff of air (unseen) (19, 18, D:3) a bat corpse (24, 20, D:3) a bat corpse (28, -2, D:3) a rat corpse (skeletalised by now) (30, 10, D:3) a +0 sling (31, 18, D:3) a parchment of Olgreb's Toxic Radiance (35, 20, D:3) a +0 dagger a +0 robe the human corpse of Jessica (36, 1, D:3) a +0 chain mail a ring of magical power (36, 2, D:3) the +2 robe of Nimul {+Inv Str+2 Dex+3} +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further.