Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 9485244973929727237 95 code13 the Magician (level 4, -2/33 HPs) Began as a Djinni Conjurer on Feb 8, 2026. Killed by miscasting Fulminant Prism (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:38 (1990 turns). code13 the Magician (Djinni Conjurer) Turns: 1990, Time: 00:07:40 Health: -2/33 AC: 3 Str: 6 XL: 4 Next: 97% Gold: 66 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) a - staff of conjuration rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. You spent 55 gold pieces at shops. Inventory: Armour c - a +0 leather armour (worn) Magical Staves a - a staff of conjuration (weapon) b - a staff of cold Scrolls c - a scroll of poison {unknown} d - 4 scrolls of noise {unknown} e - 2 scrolls of blinking {unknown} i - 5 scrolls of identify {@r1} t - a scroll of teleportation h - 2 scrolls of fog {unknown} l - a scroll of immolation {unknown} m - a scroll of vulnerability {unknown} q - a scroll of silence {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of magic {unknown} k - a potion of heal wounds {unknown} n - a potion of attraction {unknown} o - 2 potions of cancellation {unknown} p - a potion of haste {unknown} s - a potion of brilliance {unknown} t - a potion of curing {unknown} Skills: + Level 1.8 Fighting + Level 3.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 64% 2d6 5% 2 c - Foxfire Conj/Fire 100% 2x1d9 3% 1 d - Fulminant Prism Conj/Alch 16% 3d10 34% 4 g - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! You conjure some foxfire! Your foxfire dissipates. x2 The foxfire burns Sigmund. Sigmund is lightly wounded. The foxfire burns Sigmund. Sigmund is moderately wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The searing ray hits something. (Press . to maintain the ray.) Something hits you. The searing ray hits something. You hear some strange, mumbled words. You are confused. You stop channelling your searing ray. Something hits you. You're too confused to cast spells. Something hits you! * * * LOW HITPOINT WARNING * * * You're too confused to move! You feel less confused. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 34% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are caught in a violent explosion! You die... ............'...................# ............##.###########......# ............##.# #....... .#############.# #......# .# #.# #.....## †# #.### ####..# .# #...# #..# .####### ###.#.####### #..# .......# #####@####... #... .......# #####.####... #.... .......# #####.####... ####. .......# ######{####... ######## #............. #.####.####... #.####.####... #.# ##.## #... #. ###.### ... There were no monsters in sight! Vanquished Creatures Robin (D:3) 3 adders 2 ribbon worms (D:2) 6 endoplasms 3 hobgoblins 4 jackals (D:1) An orc (D:3) 8 ball pythons 10 bats 2 frilled lizards (D:3) 15 goblins 6 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 173 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 506 | D:1 | Reached XP level 3. HP: 18/26 MP: 0/0 506 | D:1 | Learned a level 1 spell: Foxfire 552 | D:1 | Reached skill level 1 in Fighting 587 | D:1 | Found Filokh's Magic Scroll Shop. 610 | D:1 | Bought a scroll of identify for 22 gold pieces 610 | D:1 | Bought a scroll of teleportation for 33 gold pieces 631 | D:1 | Found a faded altar of an unknown god. 984 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1480 | D:3 | Identified the +0 helmet "Honen" {rF+ rN+} 1480 | D:3 | Encountered Robin 1495 | D:3 | Killed Robin 1972 | D:3 | Encountered Sigmund 1990 | D:3 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_shops, nicolae_shop_statue_plus, ebering_ecumenical_altar_sacrificial, minmay_misc_feat_alley, minmay_misc_feat_encased, nrook_uturn, minmay_strange_pillars D:2: layout_rooms, basic_altar D:3: layout_basic, nicolae_overflow_hidden_temple, reono_crystal_passage, nrook_mini_vaults, moated_statue, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.8 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 40 | 3 || 43 Searing Ray | 11 | 5 || 16 Foxfire | 24 | 52 || 76 Armour: Robe | 1 | || 1 Leather armour | 1 | 12 || 13 Dodge: Dodged | 2 | 14 || 16