code13 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (14, -21, D:1) a -2 sling (15, 5, D:1) a quokka skeleton (16, -16, D:1) a +0 robe (20, -5, D:1) a +0 dagger (22, -9, D:1) a +0 dagger (24, 0, D:1) a +0 plate armour (25, 8, D:1) a +0 sling (26, -6, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (26, 1, D:1) a jackal corpse (skeletalised by now) (27, -7, D:1) a +0 whip of distortion (27, -6, D:1) a parchment of Tukima's Dance (27, 13, D:1) a ball python corpse (skeletalised by now) (30, -5, D:1) a frilled lizard skeleton (33, 18, D:1) a parchment of Fortress Blast (35, 22, D:1) a hobgoblin skeleton (38, 10, D:1) 5 stones (51, 16, D:1) a hobgoblin skeleton (62, -4, D:1) a parchment of Death's Door Level 2 of the Dungeon (3, 5, D:2) a quokka corpse (18, 7, D:2) an adder corpse