Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 1105326261309070804 116 code13 the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Feb 9, 2026. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:29 (1294 turns). code13 the Magician (Djinni Conjurer) Turns: 1294, Time: 00:03:32 Health: 0/38 AC: 2 Str: 12 XL: 5 Next: 21% Gold: 116 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of regeneration Will ..... b - +6 ring of strength Stlth + (no ring) HPRegen 1.06/turn %: infuse magic (-1 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (worn) c - an amulet of regeneration (worn) Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions f - a potion of moonshine {unknown} k - a potion of curing {unknown} Skills: + Level 2.0 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Soul Splinter Necr 84% N/A 2% 1 d - Fulminant Prism Conj/Alch 10% 3d9 22% 4 e - Grave Claw Necr 42% 2d10 3% 2 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: Natasha (severely wounded, 100% to hit) The magic dart hits Natasha. You kill Natasha! Natasha yowls pathetically as she dies! Your Fighting skill increases to level 2! You have reached level 5! The power to cast Grave Claw wells up from within. Spell assigned to 'e'. Crazy Yiuf laughs, "Seed mumblescurry arm!" You reach down and open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak of willpower You unleash the spiteful dead! The jagged bones skewer Crazy Yiuf! Crazy Yiuf is severely wounded. Crazy Yiuf is pinned in place! The last of your harvested death is exhausted. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You are confused. You're too confused to cast spells. Okay, then. You're too confused to cast spells. Okay, then. You bump into the tree. Crazy Yiuf screams, "Defame!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you terribly! * * * LOW HITPOINT WARNING * * * You hit Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf closely misses you. You bump into the tree. Crazy Yiuf barely misses you. You bump into the tree. Crazy Yiuf says, "Whippet Hive Queen!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #.....................#.### #.###...####............... #.# #...# #.........##.### #.# ##### #######...##.# #.# #...##.# ##.# #......### #..##♣♣ ### #....#.... #.....♣♣ ♣♣#..)# ###.##.### #......♣♣♣♣@j...# #......... ##......♣..♣#..⌠# ###.##.##. ##....♣.♣♣♣ ### ###.##.##. ###♣♣♣♣♣ #......... ###.##.##. ### #......### #.# ###.#### #.# #.# #.######.# You could see Crazy Yiuf. Vanquished Creatures Terence (D:2) Natasha (twice) (D:2) 2 adders (D:2) A dart slug (D:2) 4 hobgoblins (D:2) 2 jackals (D:1) 4 ball pythons 2 bats (D:1) 4 endoplasms A frilled lizard (D:2) 3 goblins 3 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 471 | D:2 | Found an ornate altar of the Wu Jian Council. 559 | D:2 | Encountered Terence 563 | D:2 | Killed Terence 564 | D:2 | Reached skill level 1 in Fighting 564 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 564 | D:2 | Learned a level 1 spell: Soul Splinter 758 | D:2 | Found a faded altar of an unknown god. 799 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 875 | D:2 | Encountered Natasha 879 | D:2 | Killed Natasha 1112 | D:2 | Encountered Crazy Yiuf 1229 | D:2 | Encountered Natasha 1232 | D:2 | Killed Natasha 1233 | D:2 | Reached XP level 5. HP: 38/38 MP: 0/0 1233 | D:2 | Learned a level 2 spell: Grave Claw 1294 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms D:2: layout_basic, basic_altar, basic_ecumenical_altar, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 44 | 9 || 53 Searing Ray | 2 | 7 || 9 Grave Claw | | 1 || 1 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | | 3 || 3