code13 Level 1 of the Dungeon (0, 0, D:1) a +0 mace a kobold skeleton (1, -9, D:1) a +0 ring mail (3, -26, D:1) a hobgoblin skeleton (5, -10, D:1) 4 stones a hobgoblin skeleton (6, -13, D:1) 4 stones a hobgoblin skeleton (10, 0, D:1) a +0 robe (14, -25, D:1) a bat skeleton (15, -6, D:1) 5 stones a goblin corpse (skeletalised by now) (15, -5, D:1) 6 stones a goblin corpse (skeletalised by now) (17, -21, D:1) a +0 club (26, -34, D:1) a +0 spear (27, -35, D:1) a +0 whip 3 stones (29, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -27, D:1) a +0 lajatang (32, -21, D:1) a +0 dagger (39, -13, D:1) a +0 hand axe (40, -37, D:1) a +0 mace (40, -35, D:1) a +0 robe (44, -22, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a quill talisman (2, -11, D:2) a parchment of Volatile Blastmotes (6, 5, D:2) a bat skeleton (12, -23, D:2) a rat corpse (skeletalised by now) (14, -39, D:2) 2 boomerangs (15, -19, D:2) a +0 mace (15, 1, D:2) a parchment of Passwall (17, -22, D:2) a hobgoblin skeleton (18, -37, D:2) a +0 dagger (29, -29, D:2) the felid skeleton of Natasha (33, -35, D:2) a ball python corpse (skeletalised by now) (35, -10, D:2) a ball python skeleton (40, -16, D:2) a bat corpse (skeletalised by now) (44, -28, D:2) a rat corpse (skeletalised by now) (44, -25, D:2) a +0 spear (54, -37, D:2) a parchment of Static Discharge (55, -43, D:2) an inkwell talisman (55, -20, D:2) a +0 dagger a kobold corpse (skeletalised by now) (55, -12, D:2) a +0 club (56, -29, D:2) a quokka corpse (skeletalised by now) (59, -43, D:2) a +0 falchion (62, -46, D:2) the inkwell talisman of the Great Game {+Blink SInv, @t} [inkwell talisman] +Blink: It lets you blink. SInv: It lets you see invisible. Level 3 of the Dungeon (1, 10, D:3) a +0 war axe (7, -24, D:3) 4 boomerangs (11, -33, D:3) a bat corpse (skeletalised by now) (22, 11, D:3) a +0 leather armour (26, -30, D:3) a wand of paralysis (6) (27, 8, D:3) a scarab talisman {@t} (35, -24, D:3) a quokka skeleton (35, 15, D:3) a parchment of Shock a +0 hand axe (39, 23, D:3) a hobgoblin corpse (skeletalised by now) (40, 23, D:3) a +0 buckler (41, -38, D:3) a parchment of Conjure Ball Lightning (42, -17, D:3) 2 boomerangs (47, -6, D:3) a +0 dagger (51, 24, D:3) a rat corpse (skeletalised by now) (54, -21, D:3) a +0 plate armour (58, -28, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 10, D:4) a +0 flail (1, -12, D:4) a parchment of Slow (1, 8, D:4) a hound corpse (skeletalised by now) (1, 10, D:4) a +0 dagger (1, 16, D:4) a +0 robe (5, -11, D:4) a +0 club (7, -7, D:4) a quokka skeleton (16, -25, D:4) a parchment of Apportation (20, -25, D:4) a +0 war axe (23, 5, D:4) a spore talisman (23, 15, D:4) a +0 flail a +0 chain mail a +0 club a +0 club a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (24, 7, D:4) a +0 leather armour (25, 16, D:4) a +0 short sword an orc skeleton (26, -11, D:4) a +0 sling (42, 8, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (3, 27, D:5) a +0 dagger a +0 robe an orc skeleton (3, 28, D:5) a +0 dagger a +0 robe a +0 club a +0 dagger an orc skeleton (4, 29, D:5) a +0 hand axe (4, 30, D:5) a +0 hand axe (6, 37, D:5) a +0 club (9, 6, D:5) a +0 broad axe (9, 19, D:5) a +0 giant spiked club (13, 48, D:5) a +0 ring mail (17, -7, D:5) a parchment of Blink (17, 48, D:5) a parchment of Summon Seismosaurus Egg (19, 40, D:5) a +0 club an orc skeleton (22, 26, D:5) a +0 robe (22, 42, D:5) a +0 mace a wand of paralysis (7) an orc skeleton (23, 47, D:5) a +0 ring mail (24, 35, D:5) a +0 flail an orc skeleton (24, 41, D:5) a +0 club a +0 ring mail (26, 48, D:5) a +0 helmet (32, 12, D:5) a +0 hand axe (34, 1, D:5) an orb of attunement an orb of attunement (34, 7, D:5) a +0 short sword a +0 ring mail the elf skeleton of Duvessa (35, 8, D:5) a +0 dagger a +0 robe the elf skeleton of Dowan Level 6 of the Dungeon (0, 0, D:6) a +0 dagger 3 boomerangs a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (1, -1, D:6) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (3, -1, D:6) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (10, -28, D:6) a +0 chain mail (11, -22, D:6) a parchment of Summon Forest (17, -6, D:6) a bullfrog skeleton (23, 3, D:6) a +0 hand axe (38, -20, D:6) a +0 whip (39, -20, D:6) a +0 spear (40, -22, D:6) a +0 whip a gnoll corpse (skeletalised by now) (40, -16, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Omoen's Magic Scroll Emporium a scroll of enchant weapon (135 gold) a scroll of amnesia (72 gold) a scroll of enchant weapon (135 gold) a scroll of fog (72 gold) a parchment of Hailstorm (149 gold) (5, 19, D:7) an orb of glass (10, -1, D:7) a +0 orcbow (11, 7, D:7) a +0 club (11, 10, D:7) a parchment of Vhi's Electric Charge (13, 15, D:7) a +0 robe (19, 4, D:7) an iguana skeleton (19, 25, D:7) a +0 dagger (19, 28, D:7) a +0 short sword an orc corpse (skeletalised by now) (20, 7, D:7) a +0 halberd a gnoll skeleton (20, 8, D:7) the +8 glaive of Summoning Anguish {spect, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (21, 7, D:7) a +0 club a +0 robe a gnoll skeleton (21, 9, D:7) a +0 halberd (22, 26, D:7) a +0 short sword a +0 ring mail (22, 27, D:7) a +0 flail a boomerang (23, 24, D:7) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (24, 22, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, 7, D:7) a howler monkey skeleton a bullfrog skeleton (25, 21, D:7) a +0 whip a +0 club an orc skeleton an orc skeleton (26, 21, D:7) a +0 chain mail a +2 falchion of valour (28, 7, D:7) a +0 ring mail a +0 hand axe a +0 ring mail a +0 short sword an orc skeleton (29, 7, D:7) a +0 leather armour a +0 flail a +0 leather armour a +0 dagger (30, 7, D:7) a +0 hand axe (36, 16, D:7) a rimehorn talisman (41, 9, D:7) a +0 robe (48, 6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (5, 11, D:8) a parchment of Construct Spike Launcher (8, 5, D:8) a hound skeleton (9, 4, D:8) a wolf skeleton (10, 3, D:8) a hound skeleton (10, 4, D:8) a hound skeleton (11, 22, D:8) a wand of flame (9) a +0 leather armour a +0 short sword (12, 1, D:8) a +0 falchion of venom (12, 18, D:8) a wand of mindburst (10) a +0 robe a +0 dagger (15, 1, D:8) a +0 short sword a +0 dagger 5 stones a kobold skeleton (15, 8, D:8) a +0 dagger (15, 21, D:8) a +0 ring mail a +0 club an orc skeleton (16, -20, D:8) a +0 hand axe (16, 3, D:8) a hound skeleton (16, 6, D:8) a +0 whip (17, -17, D:8) a +0 club a +0 leather armour an orc skeleton (18, -17, D:8) a +2 devious dagger a +0 robe (24, 38, D:8) a parchment of Call Imp (32, 21, D:8) a +0 quarterstaff (56, 3, D:8) a +0 short sword Level 9 of the Dungeon (5, -33, D:9) a +0 short sword a +0 ring mail an orc skeleton (5, -32, D:9) a +0 war axe a +0 club an orc skeleton an orc skeleton (5, -31, D:9) a +0 mace a +0 dagger a +0 robe an orc skeleton (18, -36, D:9) a +0 pair of boots of stealth (20, -29, D:9) a +0 morningstar a +0 plate armour a +2 mace of protection an orc skeleton (20, -28, D:9) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (22, -25, D:9) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (26, 1, D:9) a +0 sling (30, -15, D:9) a +0 mace (30, -12, D:9) the +0 leather armour of Riepe {Rampage *Corrode Dex+5 SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. (41, -11, D:9) a +2 scimitar of flaming a wand of paralysis (6) (43, -13, D:9) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a basilisk corpse (skeletalised by now) (2, -8, Lair:1) a yak skeleton (2, -7, Lair:1) a yak skeleton (5, 0, Lair:1) a black mamba skeleton (18, 6, Lair:1) a yak skeleton a yak skeleton (22, 12, Lair:1) a wolf corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (25, -1, Lair:1) a yak skeleton a yak skeleton (27, -1, Lair:1) a cane toad skeleton (28, -9, Lair:1) a fortress talisman {@t} (35, 2, Lair:1) a +0 pair of boots (39, -1, Lair:1) a bullfrog skeleton (42, -1, Lair:1) a cane toad skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Magic Dart (3, 0, Lair:2) a +0 short sword (8, 39, Lair:2) a water moccasin corpse (skeletalised by now) (10, 4, Lair:2) a wand of mindburst (8) (10, 40, Lair:2) a parchment of Cause Fear (14, 43, Lair:2) 3 boomerangs (16, 5, Lair:2) a water moccasin skeleton (24, 30, Lair:2) a parchment of Dispel Undead (40, 33, Lair:2) a basilisk skeleton (44, 10, Lair:2) a +0 war axe a +0 robe (44, 12, Lair:2) a staff of fire (45, 36, Lair:2) a bullfrog skeleton (50, 25, Lair:2) a +0 kite shield (51, 1, Lair:2) a wyvern skeleton (52, 2, Lair:2) a komodo dragon skeleton (53, -12, Lair:2) a water moccasin skeleton (53, 28, Lair:2) a polar bear skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 boomerangs (3, -6, Lair:3) a parchment of Call Canine Familiar (12, -11, Lair:3) 20 gold pieces (13, -20, Lair:3) 12 gold pieces (13, 17, Lair:3) a komodo dragon skeleton (14, 17, Lair:3) a water moccasin corpse (skeletalised by now) (29, 15, Lair:3) a parchment of Jinxbite