Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 14297207681659037287 3121 code13 the Magician (level 10, -2/73 HPs) Began as a Djinni Conjurer on Feb 10, 2026. Was a Follower of Makhleb. Slain by an elephant (14 damage) ... on level 8 of the Dungeon. The game lasted 00:29:09 (8779 turns). code13 the Magician (Djinni Conjurer) Turns: 8779, Time: 00:29:10 Health: -2/73 AC: 6 Str: 6 XL: 10 Next: 14% Gold: 447 EV: 12 Int: 24 God: Makhleb [*.....] SH: 0 Dex: 12 rFire + + . (33%) c - staff of air rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +1 leather armour {rPois} rPois ∞ (0%) g - +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +++++ h - ring of willpower Stlth + e - ring of willpower HPRegen 0.32/turn %: random rage (20%), guardian spirit, infuse magic (-3 HP) @: attractive, enlightened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 447 gold pieces. Inventory: Missiles d - 2 curare-tipped darts f - 8 poisoned darts Armour a - a +1 leather armour of poison resistance (worn) g - the +2 hat of the Bear Spirit (worn) {Spirit, Bear, *Rage Will++} (You found it on level 4 of the Dungeon) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. i - a +2 buckler Magical Staves c - a staff of air (weapon) Jewellery b - a +6 ring of dexterity e - a ring of willpower (worn) h - a ring of willpower (worn) Wands p - a wand of polymorph (13) c - a wand of iceblast (6) Scrolls c - 2 scrolls of blinking {unknown} i - 6 scrolls of identify r - 2 scrolls of revelation I - 3 scrolls of immolation o - a scroll of acquirement {unknown} q - a scroll of vulnerability {unknown} u - a scroll of enchant armour {unknown} y - 2 scrolls of teleportation {unknown} z - a scroll of fear {unknown} B - a scroll of poison {unknown} C - 2 scrolls of amnesia {unknown} Potions d - 4 potions of heal wounds {unknown} f - 3 potions of cancellation {unknown} e - 4 potions of enlightenment k - 4 potions of might {unknown} l - 2 potions of moonshine {unknown} c - a potion of curing p - 2 potions of mutation {unknown} s - a potion of brilliance {unknown} t - a potion of haste {unknown} A - 2 potions of attraction x - 2 potions of magic {unknown} D - 2 potions of resistance {unknown} F - a potion of lignification {unknown} Skills: + Level 6.4 Fighting + Level 7.5 Dodging - Level 1.5 Stealth + Level 7.8 Spellcasting + Level 7.8 Conjurations - Level 7.8 Hexes - Level 7.8 Summonings - Level 7.8 Necromancy - Level 7.8 Translocations - Level 7.8 Forgecraft - Level 7.8 Fire Magic - Level 7.8 Ice Magic - Level 7.8 Air Magic - Level 7.8 Earth Magic - Level 7.8 Alchemy + Level 2.6 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Shock Conj/Air 100% 1d9 1% 1 d - Fulminant Prism Conj/Alch 23% 3d12 4% 4 e - Frozen Ramparts Ice 94% 1d15 1% 3 f - Gloom Hex/Necr 94% N/A 1% 3 g - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d54% 4 h - Scorch Fire 94% 2d8 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. It was a potion of curing. You feel better. n -> c - 7 potions of curing The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * You feel better. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. As you read the scroll labelled AKHLUS AGE NIE, it crumbles to dust. It is a scroll of identify. h -> r - 2 scrolls of revelation; e -> i - 6 scrolls of identify The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. You feel better. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. Okay, then. You feel better. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant completely misses you. You feel better. The elephant misses you. The elephant trunk-slaps you but does no damage. You feel better. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. It was a potion of attraction. You feel attractive to monsters. v -> A - 2 potions of attraction The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you but does no damage. You feel better. The elephant tramples you! You die... ##.###..##.....##....#...... ##..# #..# ####....####..##.. ##..## ##.# ##.### ..# ## #..## #.# #..# .## ..## #.# ###.## #..# #.####...# #..... #........# #..##... ..>####.## ..## ## .. ##@.## # ..# ...#..Y.####.### .## ................# . ##....###..####.. ..#..# ##.## ##.... #..# ###..###..# ##..#...## #.....††# You could see an elephant (inner flame). Vanquished Creatures Maggie (D:7) Eustachio (D:5) A kobold geomancer (D:7) An orc warrior (D:8) 2 ice beasts A black bear (D:8) 2 phantoms (D:6) 2 kobold brigands (D:6) 3 bullfrogs A gnoll sergeant (D:7) 2 scorpions 2 marrowcudas 4 wights (D:8) 8 killer bees 2 howler monkeys A bombardier beetle (D:5) A jelly (D:5) 3 hounds 4 clockroaches 3 drudes 3 iguanas A sleepcap (D:4) 3 orc wizards 6 gnolls 14 adders 2 river rats (Sewer) A white imp (D:7) 2 ufetubi (D:4) 5 dart slugs A ribbon worm (D:2) 9 endoplasms 2 jackals (D:1) 21 orcs 5 quokkas 22 ball pythons 7 bats 6 frilled lizards 7 goblins 9 hobgoblins 16 kobolds 24 rats 211 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 158 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 1101 | D:2 | Reached skill level 1 in Fighting 1101 | D:2 | Reached XP level 3. HP: 25/27 MP: 0/0 1101 | D:2 | Learned a level 1 spell: Shock 1177 | D:2 | Reached XP level 4. HP: 19/32 MP: 0/0 1959 | D:3 | Reached XP level 5. HP: 35/38 MP: 0/0 1959 | D:3 | Learned a level 2 spell: Scorch 3353 | D:4 | Reached XP level 6. HP: 30/45 MP: 0/0 3820 | D:4 | Found the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 4082 | D:4 | Got the +2 hat of the Bear Spirit {Spirit, Bear, *Rage | Will++} 4118 | D:5 | Entered Level 5 of the Dungeon 4152 | D:5 | Reached XP level 7. HP: 46/50 MP: 0/0 4152 | D:5 | Learned a level 3 spell: Frozen Ramparts 4259 | D:5 | Encountered Eustachio 4600 | D:5 | Reached skill level 5 in Spellcasting 4600 | D:5 | Reached skill level 5 in Conjurations 4600 | D:5 | Reached skill level 5 in Hexes 4600 | D:5 | Reached skill level 5 in Summonings 4600 | D:5 | Reached skill level 5 in Necromancy 4600 | D:5 | Reached skill level 5 in Translocations 4600 | D:5 | Reached skill level 5 in Forgecraft 4600 | D:5 | Reached skill level 5 in Fire Magic 4600 | D:5 | Reached skill level 5 in Ice Magic 4600 | D:5 | Reached skill level 5 in Air Magic 4600 | D:5 | Reached skill level 5 in Earth Magic 4600 | D:5 | Reached skill level 5 in Alchemy 4633 | D:5 | Found a glowing drain. 4654 | Sewer | Entered a sewer 5342 | D:5 | Reached XP level 8. HP: 37/58 MP: 0/0 5636 | D:5 | Reached skill level 5 in Dodging 5708 | D:5 | Killed Eustachio 6920 | D:6 | Found a shadowy altar of Dithmenos. 6960 | D:6 | Reached skill level 5 in Fighting 6960 | D:6 | Reached XP level 9. HP: 57/65 MP: 0/0 6960 | D:6 | Learned a level 3 spell: Gloom 7568 | D:7 | Found a statue of an orb of fire. 7570 | D:7 | Found a staircase to the Ecumenical Temple. 7571 | D:7 | Found a statue of an orb of fire. 7579 | Temple | Entered the Ecumenical Temple 7602 | Temple | Became a worshipper of Makhleb the Destroyer 7740 | D:7 | Found a glowing silver altar of Zin. 7758 | D:7 | Encountered Maggie 7784 | D:7 | Killed Maggie 7785 | D:7 | Reached skill level 1 in Invocations 8739 | D:8 | Reached XP level 10. HP: 56/72 MP: 0/0 8755 | D:8 | Reached * piety under Makhleb 8760 | D:8 | Encountered an elephant 8775 | D:8 | HP: 2/73 [elephant (15)] 8779 | D:8 | Slain by an elephant Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic D:2: layout_loops_ring, minmay_shallow_snake_nest D:3: minmay_evil_eye, layout_basic D:4: layout_rooms, minmay_liquid_box, kennysheep_generic_room_12, nicolae_concentric_dashed_squares_wild D:5: layout_loops_ring, gup_sewer_entry_pipe, uniq_crazy_yiuf_cottage, uniq_eustachio D:6: layout_rooms, nicolae_dithmenos_not_quite_primordial_nightfall D:7: layout_loops_cross, nicolae_overflow_crystal_walls, minmay_temple_entry_mist, enter_bailey_3, uniq_maggie D:8: layout_layer_cave, grunt_lair_entry_orc_guard_hut Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 5 6 | 6.4 Dodging | 3 4 6 7 | 7.5 Spellcasting | 4 5 6 7 | 7.8 Conjurations | 4 5 6 7 | 7.8 Hexes | 4 5 6 7 | 7.8 Summonings | 4 5 6 7 | 7.8 Necromancy | 4 5 6 7 | 7.8 Translocations | 4 5 6 7 | 7.8 Forgecraft | 4 5 6 7 | 7.8 Fire Magic | 4 5 6 7 | 7.8 Ice Magic | 4 5 6 7 | 7.8 Air Magic | 4 5 6 7 | 7.8 Earth Magic | 4 5 6 7 | 7.8 Alchemy | 4 5 6 7 | 7.8 Invocations | 2 | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 43 | 33 | 11 | || 87 Searing Ray | 4 | 27 | 55 | 2 || 88 Shock | 16 | 87 | 87 | || 190 Frozen Ramparts | | | 29 | || 29 Fulminant Prism | | | 26 | || 26 Iskenderun's Myst | | | 20 | 9 || 29 Gloom | | | | 1 || 1 Drink: Curing | | | | 7 || 7 Attraction | | | | 1 || 1 Enlightenment | | | | 1 || 1 Read: Identify | | | | 1 || 1 Immolation | | | | 1 || 1 Armour: Robe | 6 | 4 | | || 10 Leather armour | | 13 | 29 | 18 || 60 Dodge: Dodged | 8 | 16 | 37 | 5 || 66