code13 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, -22, D:1) a rat corpse (skeletalised by now) (1, -1, D:1) a bat skeleton (3, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 10, D:1) a hobgoblin corpse (skeletalised by now) (7, 14, D:1) a +0 dagger (16, -8, D:1) a +0 dagger (19, 16, D:1) a +0 war axe (22, -13, D:1) a +0 club (23, 8, D:1) a +0 club 2 stones a kobold skeleton (25, 10, D:1) a +0 spear (29, -17, D:1) a hobgoblin skeleton (29, 16, D:1) a ball python skeleton (36, -2, D:1) a +0 whip (37, 9, D:1) a hobgoblin corpse (skeletalised by now) (39, 9, D:1) a +0 club (41, -2, D:1) a bat skeleton Level 2 of the Dungeon (2, -35, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (3, -1, D:2) a +0 whip 2 stones (4, -35, D:2) a scroll of enchant weapon (5, -21, D:2) a frilled lizard corpse (7, 3, D:2) a +1 dagger of draining a goblin corpse (12, -21, D:2) a +0 chain mail (14, 2, D:2) a +0 hand axe (15, -8, D:2) a +0 spear