code13 Level 1 of the Dungeon (0, 0, D:1) a +2 whip of electrocution (12, -14, D:1) a ball python corpse (skeletalised by now) (12, 22, D:1) a rat corpse (skeletalised by now) (14, -15, D:1) a hobgoblin corpse (skeletalised by now) (27, 35, D:1) a +0 short sword (28, 34, D:1) a +0 mace (30, 27, D:1) a +0 sling (32, 22, D:1) a +0 dagger (33, 16, D:1) a +0 club (33, 22, D:1) a hobgoblin corpse (skeletalised by now) (35, -1, D:1) a +0 short sword (35, 11, D:1) a +0 trident (44, -16, D:1) a +0 mace (48, 7, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Zorouq's Assorted Antiques a potion of lignification (69 gold) a +0 mace (69 gold) a phial of floods (920 gold) a +0 club (11 gold) a phantom mirror (920 gold) a lightning rod (4/4) (920 gold) [Shop] Tiulo's Magic Scroll Boutique a scroll of blinking (114 gold) a scroll of silence (unknown) (114 gold) a parchment of Awaken Armour (156 gold) a scroll of enchant weapon (unknown) (90 gold) a scroll of torment (114 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) [Shop] Beifeav's Assorted Antiques a scroll of fog (84 gold) a ring of magical power (420 gold) a +4 ring of protection (756 gold) 2 potions of curing (126 gold) a +0 hand axe (63 gold) a +0 long sword (73 gold) a scroll of identify (42 gold) a +0 orcbow (84 gold) a scroll of vulnerability (84 gold) [Shop] Pycepp's Jewellery Boutique a quill talisman (140 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) an amulet of wildshape (unknown) (420 gold) an amulet of wildshape (unknown) (420 gold) an amulet of magic regeneration (unknown) (420 gold) a ring of protection from fire (unknown) (350 gold) a ring of resist corrosion (unknown) (280 gold) an amulet of chemistry (unknown) (420 gold) (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:2) a +0 dagger (0, 2, D:2) a +0 club (2, -3, D:2) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) (2, 1, D:2) a +0 club a +0 animal skin (2, 3, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (4, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 2, D:2) a +0 whip 5 stones (17, -8, D:2) a +0 scale mail (19, -22, D:2) a parchment of Flame Wave (21, -26, D:2) a +0 dagger 3 stones (22, 30, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (25, -12, D:2) a +0 scale mail (25, 4, D:2) an adder skeleton (26, 24, D:2) the +2 sling of Yeast {heavy, Int-5 Dex+2 SInv} Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (28, -16, D:2) the felid corpse of Natasha (skeletalised by now) (28, -10, D:2) a ball python corpse (skeletalised by now) (29, 3, D:2) a +0 chain mail (29, 6, D:2) a +0 short sword 3 stones (32, 27, D:2) a +0 club (34, -18, D:2) a wand of charming (11) (34, 15, D:2) a +0 dagger (34, 16, D:2) a +0 dagger (38, 18, D:2) a +0 dagger 2 stones a kobold skeleton (43, 24, D:2) a +0 hand axe (49, -9, D:2) a parchment of Apportation (54, -11, D:2) a +0 mace (59, 14, D:2) a hobgoblin skeleton (62, 2, D:2) a +0 pair of boots Level 3 of the Dungeon (10, 14, D:3) a quokka corpse (skeletalised by now) (16, -8, D:3) a +0 robe (19, -4, D:3) a bat skeleton (21, -7, D:3) a +0 scythe a +0 robe (26, 1, D:3) a hobgoblin corpse (skeletalised by now) (26, 18, D:3) a +0 dagger (27, -10, D:3) a bat skeleton (27, 7, D:3) a rat skeleton (39, -1, D:3) a +0 spear (55, -15, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (0, 9, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (9, 29, D:4) a +0 robe (16, 28, D:4) a +0 shortbow a centaur skeleton (19, 15, D:4) a +0 robe (27, 3, D:4) a quokka corpse (skeletalised by now) (34, 31, D:4) a +0 leather armour (37, 16, D:4) a +0 club a +0 chain mail a wand of charming (9) (46, 24, D:4) a +0 dagger (48, 36, D:4) a wand of charming (4) (50, 16, D:4) a +0 war axe (55, 13, D:4) a +0 rapier Level 5 of the Dungeon (26, 7, D:5) an adder corpse