code13 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, -8, D:1) a rat corpse (skeletalised by now) (11, -4, D:1) a frilled lizard corpse (skeletalised by now) (17, -20, D:1) a parchment of Animate Dead (17, 6, D:1) a bat corpse (skeletalised by now) (19, -21, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, -17, D:1) a +0 club (29, -11, D:1) a parchment of Flame Wave (29, 4, D:1) a ball python skeleton (30, -8, D:1) a ball python corpse (skeletalised by now) (39, 8, D:1) a rat skeleton (43, -15, D:1) 3 boomerangs (44, 12, D:1) a +0 whip (51, 5, D:1) a +0 short sword (52, 6, D:1) a rat corpse (skeletalised by now) (53, -1, D:1) a +0 dagger (54, 8, D:1) a +0 club 5 silver javelins a goblin corpse (skeletalised by now) (55, 7, D:1) a +0 flail (58, 5, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -4, D:2) 3 flux baubles (7, -3, D:2) a +0 whip (8, -5, D:2) a ball python corpse (10, -6, D:2) a potion of heal wounds