Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10388423299173297302 305 code13 the Magician (level 6, -8/45 HPs) Began as a Djinni Conjurer on Feb 14, 2026. Was an Initiate of Makhleb. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 4 of the Dungeon. The game lasted 00:06:17 (3148 turns). code13 the Magician (Djinni Conjurer) Turns: 3148, Time: 00:06:19 Health: -8/45 AC: 2 Str: 6 XL: 6 Next: 67% Gold: 148 EV: 12 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . (33%) b - +7 staff of the Meek {protect, meekguard} rCold x . . (150%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-9 HP) @: brilliant, on berserk cooldown, enlightened, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons b - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 3 of the Dungeon) It cannot be enchanted further. Armour a - a +0 robe (worn) Wands b - a wand of quicksilver (11) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} m - a scroll of poison {unknown} q - a scroll of immolation {unknown} u - a scroll of vulnerability {unknown} Potions d - a potion of resistance {unknown} b - a potion of brilliance k - a potion of heal wounds {unknown} e - a potion of enlightenment o - a potion of curing {unknown} Skills: + Level 2.8 Fighting + Level 4.0 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations - Level 4.7 Hexes - Level 4.7 Summonings - Level 4.7 Necromancy - Level 4.7 Translocations - Level 4.7 Forgecraft - Level 4.7 Fire Magic - Level 4.7 Ice Magic - Level 4.7 Air Magic - Level 4.7 Earth Magic - Level 4.7 Alchemy + Level 0.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 2% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 19% 3d11 16% 4 e - Scorch Fire 76% 2d8 2% 2 g - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Makhleb Uskayaw The Shining One Beogh Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword (79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You're too confused to cast spells. Okay, then. You bump into the metal wall. You stop channelling your searing ray. The orc priest misses you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You feel less confused. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. j -> b - a potion of brilliance It was a potion of enlightenment. You feel more buoyant. n -> e - a potion of enlightenment The orc priest barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are too berserk! You feel a strong urge to attack something. There is a stone staircase leading down here. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..o.##.##.........##.# ###....######.#####..# ......).# #.#'##.#.### #)# #...##...# #.#####.##...## #..# #.###...## ##.# #..##....# #.#####....#### #.o.>.@...## ##.#####..# ####.....#.<# ####....###.##.## ..###....#### #..#<.# #.......## ##.#..## ...####.# #.....# . #.# ##..#.# #.# #..#.# You could see an orc priest. Vanquished Creatures A hound (D:4) An orc priest (D:3) An orc wizard (D:4) Natasha (D:3) 9 gnolls 6 adders 4 dart slugs 7 orcs 5 hobgoblins 2 jackals (D:3) A quokka (D:2) 8 ball pythons 3 bats 5 endoplasms 4 frilled lizards 2 goblins (D:3) 3 kobolds 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 318 | D:1 | Reached XP level 3. HP: 19/26 MP: 0/0 318 | D:1 | Learned a level 1 spell: Slow 436 | D:1 | Reached skill level 1 in Fighting 1083 | D:2 | Reached XP level 4. HP: 23/32 MP: 0/0 1311 | D:2 | Reached XP level 5. HP: 30/38 MP: 0/0 1311 | D:2 | Learned a level 2 spell: Scorch 1846 | D:3 | Found Getizey's General Store. 2207 | D:3 | Reached XP level 6. HP: 40/44 MP: 0/0 2222 | D:3 | Found a hide-covered altar of Uskayaw. 2570 | D:3 | Found the +7 staff of the Meek {protect, meekguard} 2570 | D:3 | Found a roughly hewn altar of Beogh. 2577 | D:3 | Got the +7 staff of the Meek {protect, meekguard} 2757 | D:3 | Encountered Natasha 2761 | D:3 | Killed Natasha 3000 | D:4 | Found a white marble altar of Elyvilon. 3047 | D:4 | Found a faded altar of an unknown god. 3049 | D:4 | Found a glowing golden altar of the Shining One. 3051 | D:4 | Found a burning altar of Makhleb. 3054 | D:4 | Became a worshipper of Makhleb the Destroyer 3148 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_basic D:3: layout_loops_ring, nicolae_uskayaw_dance_theater, serial_shops, nicolae_shop_trees, patterned_corridor, pf_guarded_unrand_meek, uniq_natasha D:4: layout_rooms, nicolae_overflow_four_feature_corners, chequers_temple_overflow_minitemple, minmay_temple_entry_wispy, chequers_garden, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Stealth | | 1.5 Invocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | 46 || 94 Searing Ray | 2 | 55 || 57 Drink: Brilliance | | 1 || 1 Enlightenment | | 1 || 1 Berserk rage | | 1 || 1 Armour: Robe | 2 | 20 || 22 Dodge: Dodged | 2 | 15 || 17