code13 Level 1 of the Dungeon (0, 0, D:1) a +0 great mace (4, -7, D:1) an amulet of magic regeneration (20, 11, D:1) a +0 club (36, 14, D:1) a +0 dagger a goblin skeleton (37, -11, D:1) a +0 robe (49, 2, D:1) a bat skeleton (50, 24, D:1) a +0 club (51, 11, D:1) a parchment of Sticky Flame (53, -3, D:1) a hobgoblin skeleton (56, -8, D:1) a bat corpse (skeletalised by now) (62, -10, D:1) a +0 spear (64, 11, D:1) a parchment of Fulminant Prism Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) a +2 falchion of electrocution (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (1, 3, D:2) a scroll of identify