Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 8009268980710260292 116 code13 the Magician (level 5, 30/38 HPs) Began as a Djinni Conjurer on Feb 14, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:08:41 (2568 turns). code13 the Magician (Djinni Conjurer) Turns: 2568, Time: 00:08:41 Health: 30/38 AC: 6 Str: 6 XL: 5 Next: 20% Gold: 119 EV: 10 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) a - +0 cloak rCorr . (100%) e - +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Missiles b - 5 poisoned darts f - 6 curare-tipped darts Armour a - a +0 cloak (worn) c - a scarf of shadows d - a +0 leather armour (worn) e - a +1 pair of gloves (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} h - 2 scrolls of fog {unknown} j - 2 scrolls of immolation {unknown} k - 3 scrolls of identify {unknown} l - 2 scrolls of blinking {unknown} m - a scroll of silence {unknown} q - a scroll of poison {unknown} Potions d - 3 potions of resistance {unknown} f - 2 potions of enlightenment {unknown} n - a potion of heal wounds {unknown} o - 2 potions of mutation {unknown} Skills: + Level 2.0 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 3% 1 b - Searing Ray Conj 46% 2d6 4% 2 c - Slow Hex 92% N/A 3% 1 d - Fulminant Prism Conj/Alch 11% 3d8 30% 4 e - Jinxbite Hex 46% 2d2 4% 2 g - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a hound (wandering, hasn't noticed you, 100% to hit) The magic dart hits the hound. The hound is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (lightly wounded, 100% to hit) The magic dart hits the hound but does no damage. The hound is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (lightly wounded, 69% to hit) The searing ray hits the hound! The hound is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (heavily wounded, 69% to hit) The searing ray hits the hound! The hound is almost dead. (Press . to maintain the ray.) The hound bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (almost dead, 69% to hit) The searing ray hits the hound. You kill the hound! (Press . to maintain the ray.) Your Fighting skill increases to level 2! You have reached level 5! The power to cast Jinxbite wells up from within. Spell assigned to 'e'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############# #...........# #...........#### #.............#. .# # #...).......#.#.###.##. #...........#.#.<...... #...........#.##.#...#. #.....@†....#.##.#...#. ...................>.... .######.####....#.#.###. #.# #.##.#....# #.# #.#..###..# #.# #.#.####..# ..# #.#.......# ### #[######### #. There were no monsters in sight! Vanquished Creatures A hound (D:4) An adder (D:2) A gnoll (D:1) 3 dart slugs 12 endoplasms 5 hobgoblins 8 jackals (D:1) 2 quokkas 5 ball pythons 4 bats 2 frilled lizards (D:1) 9 goblins 9 kobolds 5 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 315 | D:1 | Reached skill level 1 in Fighting 315 | D:1 | Reached XP level 3. HP: 5/27 MP: 0/0 315 | D:1 | Learned a level 1 spell: Slow 969 | D:2 | Reached XP level 4. HP: 13/32 MP: 0/0 1523 | D:2 | Encountered an eye of devastation 1524 | D:2 | Found a faded altar of an unknown god. 1527 | D:2 | Encountered a glass eye 1540 | D:2 | Encountered a glass eye 1549 | D:2 | Encountered a golden eye 2568 | D:4 | Reached XP level 5. HP: 30/38 MP: 0/0 2568 | D:4 | Learned a level 2 spell: Jinxbite 2568 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, minmay_pentomino_z4 D:2: layout_rooms, hellmonk_ecumenical_altar_watching_god D:3: layout_basic, hangedman_decor_growths D:4: layout_basic, grunt_temple_overflow_cloverleaf, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 54 || 117 Searing Ray | 17 | 11 || 28 Armour: Robe | 2 | || 2 Leather armour | 4 | 4 || 8 Dodge: Dodged | 6 | 3 || 9