code13 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, -16, D:1) a +0 ring mail (7, -9, D:1) a +0 dagger (14, -25, D:1) a quill talisman (22, -1, D:1) a +0 dagger (24, 7, D:1) a +0 ring mail (26, -7, D:1) a +0 club a goblin skeleton (27, -17, D:1) a quokka skeleton (27, 4, D:1) a +0 leather armour (32, -15, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (32, -3, D:1) a +0 short sword (33, -16, D:1) a rat corpse (skeletalised by now) (36, -18, D:1) a parchment of Slow (40, -24, D:1) a +0 robe (46, -25, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a medusa talisman {@t} (3, 6, D:2) a +0 robe (5, 0, D:2) a +0 ring mail a +0 dagger (12, 5, D:2) 6 gold pieces (21, -4, D:2) an adder corpse (27, -10, D:2) a +0 pair of gloves (28, 2, D:2) a parchment of Plasma Beam (33, -9, D:2) a parchment of Searing Ray (37, 0, D:2) a +0 robe (41, 4, D:2) a +0 club (42, -2, D:2) a bat corpse (51, 12, D:2) a +0 robe (53, 2, D:2) a bat corpse