code13 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -33, D:1) a +0 scale mail (1, 16, D:1) a rat corpse (skeletalised by now) (8, 27, D:1) a +0 dagger (11, -21, D:1) an inkwell talisman (12, -29, D:1) a +0 robe (16, -8, D:1) an adder corpse (17, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 9, D:1) a +0 club a goblin skeleton (36, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -23, D:1) a parchment of Fulminant Prism (47, -20, D:1) a ball python skeleton (48, 23, D:1) a ball python corpse (skeletalised by now) (49, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -21, D:1) a stone a +0 short sword a kobold skeleton (50, -14, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 flail (5, 0, D:2) a +0 short sword 5 stones (6, 0, D:2) a +0 dagger (9, 17, D:2) a +0 dagger (14, 14, D:2) a potion of experience (15, 12, D:2) a +0 short sword a kobold corpse (16, 15, D:2) a +0 robe (22, 8, D:2) a +0 spear (24, 7, D:2) a +0 spear