code13 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (8, 8, D:1) a dart slug corpse (15, 6, D:1) a rat skeleton (19, 21, D:1) a quill talisman (21, 36, D:1) a frilled lizard corpse (skeletalised by now) (27, 12, D:1) a parchment of Static Discharge (28, 2, D:1) a ball python skeleton (28, 6, D:1) a +0 short sword (30, 2, D:1) a +0 short sword 4 stones a kobold skeleton (30, 31, D:1) a +0 sling (30, 36, D:1) a +0 mace (30, 37, D:1) a +0 short sword (33, 11, D:1) a +0 ring mail (33, 22, D:1) a +0 ring mail (34, -4, D:1) a quokka skeleton (34, 41, D:1) a +0 dagger (35, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 33, D:1) a +0 club (37, 36, D:1) a bat skeleton (40, 12, D:1) a frilled lizard corpse (skeletalised by now) (42, 2, D:1) a +2 dagger of venom (42, 4, D:1) a parchment of Dimensional Bullseye (44, 9, D:1) a bat corpse (skeletalised by now) (54, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club a goblin corpse (2, 0, D:2) a +1 dagger of holy wrath (unseen) (2, 2, D:2) a parchment of Magic Dart