Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 5530563498637746933 1414 code13 the Magician (level 9, 60/63 HPs) Began as a Djinni Conjurer on Feb 17, 2026. Was a Follower of Makhleb. Quit the game on level 5 of the Dungeon. The game lasted 00:12:32 (4979 turns). code13 the Magician (Djinni Conjurer) Turns: 4979, Time: 00:12:32 Health: 60/63 AC: 3 Str: 6 XL: 9 Next: 2% Gold: 204 EV: 11 Int: 37 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . (33%) i - staff of earth rCold x . . (150%) (no offhand) rNeg . . . (100%) h - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... e - +6 ring of intelligence Stlth + b - +6 ring of intelligence HPRegen 0.30/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 232 gold pieces. You spent 28 gold pieces at shops. Inventory: Missiles c - 5 darts of disjunction g - 13 poisoned darts Armour h - a +0 leather armour (worn) Magical Staves i - a staff of earth (weapon) Jewellery a - a ring of wizardry b - a +6 ring of intelligence (worn) d - a ring of see invisible e - a +6 ring of intelligence (worn) f - a +5 ring of evasion Wands p - a wand of polymorph (8) Scrolls c - 2 scrolls of fog {unknown} e - 2 scrolls of immolation {unknown} h - 2 scrolls of blinking {unknown} k - 2 scrolls of revelation {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of amnesia {unknown} q - a scroll of enchant armour {unknown} i - 4 scrolls of identify {@r1} Potions d - 4 potions of curing {unknown} f - 4 potions of heal wounds {unknown} j - a potion of enlightenment {unknown} n - a potion of moonshine {unknown} o - 2 potions of invisibility {unknown} p - 2 potions of attraction {unknown} s - 2 potions of resistance {unknown} t - 2 potions of haste {unknown} u - a potion of mutation {unknown} Skills: + Level 4.6 Fighting + Level 5.7 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations - Level 6.2 Hexes - Level 6.2 Summonings - Level 6.2 Necromancy - Level 6.2 Translocations - Level 6.2 Forgecraft - Level 6.2 Fire Magic - Level 6.2 Ice Magic - Level 6.2 Air Magic - Level 6.2 Earth Magic - Level 6.2 Alchemy + Level 3.1 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Freeze Ice 100% 1d10 1% 1 d - Fulminant Prism Conj/Alch 27% 3d14 3% 4 e - Grave Claw Necr 100% 2d14 1% 2 f - Teleport Other Tloc 55% N/A 1% 3 g - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d63% 4 p - Passwall Erth 72% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (asleep, 100% to hit) The magic dart hits the black bear. The black bear is lightly wounded. The black bear growls angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (lightly wounded, 87% to hit) The searing ray hits the black bear! The black bear is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, 87% to hit) The searing ray hits the black bear. The black bear is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 87% to hit) The searing ray hits the black bear! You kill the black bear! Makhleb accepts your kill. You feel better. (Press . to maintain the ray.) You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 23, Dex 11. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 The power to cast Teleport Other wells up from within. Spell assigned to 'f'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ###### #..... # ###### #. #. #.# ### #..####.# #.# #..†...# #.# #@# #.# ### #)# ##.###.# #.# ##..##..# #.# #.#..##.# #.########..#.#..> #............#.#.. ######.#####..#... #.######..#.. ######).......#.#. There were no monsters in sight! Vanquished Creatures Prince Ribbit (D:5) Eustachio (D:4) A black bear (D:5) 4 scorpions A wight (D:5) A howler monkey (D:4) 3 bombardier beetles A jelly (D:5) A hound (D:5) 3 orc priests 3 iguanas Ijyb (D:4) 3 clockroaches (D:4) 2 orc wizards (D:3) 6 adders 4 gnolls (D:4) A dart slug (D:1) 20 orcs 5 ribbon worms 8 endoplasms 15 hobgoblins A quokka (D:1) 11 ball pythons 6 bats 3 frilled lizards (D:1) 4 goblins 4 kobolds 4 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 101 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 403 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 403 | D:1 | Learned a level 1 spell: Freeze 597 | D:1 | Reached skill level 1 in Fighting 1149 | D:2 | Reached XP level 4. HP: 28/32 MP: 0/0 1251 | D:2 | Found a shimmering altar of Xom. 1847 | D:3 | Reached XP level 5. HP: 23/38 MP: 0/0 1847 | D:3 | Learned a level 2 spell: Grave Claw 2006 | D:3 | Reached XP level 6. HP: 39/44 MP: 0/0 2653 | D:4 | Encountered Eustachio 2658 | D:4 | Killed Eustachio 2659 | D:4 | Reached skill level 5 in Spellcasting 2659 | D:4 | Reached skill level 5 in Conjurations 2659 | D:4 | Reached skill level 5 in Hexes 2659 | D:4 | Reached skill level 5 in Summonings 2659 | D:4 | Reached skill level 5 in Necromancy 2659 | D:4 | Reached skill level 5 in Translocations 2659 | D:4 | Reached skill level 5 in Forgecraft 2659 | D:4 | Reached skill level 5 in Fire Magic 2659 | D:4 | Reached skill level 5 in Ice Magic 2659 | D:4 | Reached skill level 5 in Air Magic 2659 | D:4 | Reached skill level 5 in Earth Magic 2659 | D:4 | Reached skill level 5 in Alchemy 2659 | D:4 | Reached XP level 7. HP: 34/50 MP: 0/0 2659 | D:4 | Learned a level 3 spell: Passwall 2738 | D:4 | Found a staircase to the Ecumenical Temple. 2738 | D:4 | Found a statue of an orb of entropy. 2739 | D:4 | Found a statue of an orb of entropy. 2744 | Temple | Entered the Ecumenical Temple 2762 | Temple | Became a worshipper of Makhleb the Destroyer 3014 | D:4 | Reached skill level 1 in Invocations 3172 | D:4 | Reached XP level 8. HP: 52/58 MP: 0/0 3534 | D:4 | Found a bloodstained altar of Trog. 3594 | D:4 | Encountered Ijyb 3598 | D:4 | Killed Ijyb 3799 | D:5 | Entered Level 5 of the Dungeon 3811 | D:5 | Found Ycekham's General Store. 3819 | D:5 | Bought a scroll of identify for 28 gold pieces 3926 | D:5 | Reached skill level 5 in Dodging 4207 | D:5 | Reached * piety under Makhleb 4495 | D:5 | Encountered Prince Ribbit 4501 | D:5 | Killed Prince Ribbit 4592 | D:5 | Found a broken altar of Ashenzari. 4979 | D:5 | Reached XP level 9. HP: 60/63 MP: 0/0 4979 | D:5 | Learned a level 3 spell: Teleport Other 4979 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, minmay_pentomino_q2 D:2: layout_basic, basic_altar, hex_tiny D:3: layout_basic D:4: layout_basic, marbit_many_paths, minmay_temple_entry_fiery, uniq_ijyb, uniq_eustachio D:5: layout_loops_ring, nicolae_overflow_sandstone_temple, serial_shops, shop, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_cross_1, co_window_2corner, co_window_cross_4, co_window_unsneaky_path_d, co_window_paths_e, glass_columns_b, chequers_serial_rivers_large_a, hangedman_abyss_or_decor_slice, hangedman_minor_gate_pass, uniq_prince_ribbit1 Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.6 Dodging | 3 4 5 | 5.7 Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Forgecraft | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Invocations | 1 3 | 3.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 74 | 64 | 49 || 187 Searing Ray | 6 | 20 | 36 || 62 Iskenderun's Myst | | 6 | 12 || 18 Grave Claw | | 1 | 2 || 3 Fulminant Prism | | | 11 || 11 Armour: Robe | 10 | 2 | || 12 Leather armour | | | 5 || 5 Dodge: Dodged | 3 | 2 | 3 || 8