Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 11767072426150142001 368 code13 the Magician (level 7, 50/50 HPs) Began as a Djinni Conjurer on Feb 17, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:12:41 (3488 turns). code13 the Magician (Djinni Conjurer) Turns: 3488, Time: 00:12:42 Health: 50/50 AC: 3 Str: 12 XL: 7 Next: 1% Gold: 179 EV: 26 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) d - staff of alchemy rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . a - amulet of the acrobat Will ..... c - +6 ring of strength Stlth + e - ring of wizardry HPRegen 0.28/turn %: acrobat, wizardry (x1) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Missiles f - 4 poisoned darts Armour b - a +0 leather armour (worn) Magical Staves d - a staff of alchemy (weapon) Jewellery a - an amulet of the acrobat (worn) c - a +6 ring of strength (worn) e - a ring of wizardry (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of poison {unknown} l - 4 scrolls of identify {unknown} m - a scroll of fear {unknown} o - 2 scrolls of enchant armour {unknown} Potions d - 2 potions of heal wounds {unknown} f - 3 potions of cancellation {unknown} j - a potion of might {unknown} k - a potion of enlightenment {unknown} n - 2 potions of haste {unknown} Skills: + Level 3.0 Fighting + Level 4.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations - Level 4.8 Hexes - Level 4.8 Summonings - Level 4.8 Necromancy - Level 4.8 Translocations - Level 4.8 Forgecraft - Level 4.8 Fire Magic - Level 4.8 Ice Magic - Level 4.8 Air Magic - Level 4.8 Earth Magic - Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Slow Hex 100% N/A 1% 1 d - Fulminant Prism Conj/Alch 20% 3d12 7% 4 e - Momentum Strike Conj/Tloc 52% 3d9 1% 2 f - Ozocubu's Armour Ice 26% N/A 2% 3 g - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 7% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a +0 club; an orc corpse You encounter a kobold. It is wielding a +0 short sword and quivering stones. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, chance to affect: 73%) The kobold seems to slow down. The kobold shouts! You hear the quick hiss of a very distant avalanche of sand. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (slow, chance to affect: 73%) The kobold struggles to resist. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (slow, chance to affect: 73%) The kobold seems to slow down. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (slow, chance to affect: 73%) The kobold seems to slow down. Casting: Slow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (slow, 74% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You stop channelling your searing ray. Key pressed, stopping travel. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.## #.### #.# #.#.# #.# #.####.## #.#.# #.# #.......# #.#.# #.# #..###### #.#.# #.########..# #.#.# ............### ### #.#.# #####.......####.# ... ##...###....#.#### #@..............). ###.....#####...#### ##.###<..)...# #....### .....)..))....# #....... ##...##.#)#.#.# #....##. #.. #.#.#.#.#####...###. #. ........../......... # ##.#......[....#..... ......#######))..... There were no monsters in sight! Vanquished Creatures A hound (D:4) 2 orc priests (D:4) A clockroach (D:3) Robin (D:1) 11 gnolls 8 adders A dart slug (D:3) 4 endoplasms 7 hobgoblins 3 jackals (D:1) 5 orcs (D:4) 3 quokkas (D:2) 7 ball pythons 6 bats 2 frilled lizards 18 goblins 6 kobolds 7 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 125 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 815 | D:2 | Reached skill level 1 in Fighting 815 | D:2 | Reached XP level 3. HP: 19/27 MP: 0/0 815 | D:2 | Learned a level 1 spell: Slow 1003 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1044 | D:2 | Encountered Robin 1375 | D:1 | Killed Robin 1700 | D:2 | Found Boabial's Weapon Shop. 1703 | D:2 | Reached XP level 5. HP: 36/38 MP: 0/0 1703 | D:2 | Learned a level 2 spell: Momentum Strike 2488 | D:3 | Reached XP level 6. HP: 40/45 MP: 0/0 2902 | D:3 | Found an ornate altar of the Wu Jian Council. 3309 | D:4 | Reached XP level 7. HP: 42/50 MP: 0/0 3309 | D:4 | Learned a level 3 spell: Ozocubu's Armour 3488 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shopburst, hangedman_decor_peaks_small, uniq_robin D:3: layout_basic, minmay_overflow_temple_star_quad D:4: layout_loops_ring, tgw_sif, lightli_temple_of_fire, nicolae_ossuary_entry_plus, kennysheep_nub Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.0 Dodging | 3 4 | 4.1 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 48 | 73 | || 121 Searing Ray | 5 | 59 | 5 || 69 Slow | 7 | 45 | 5 || 57 Iskenderun's Myst | | 3 | || 3 Ozocubu's Armour | | | 1 || 1 Armour: Robe | 2 | | || 2 Leather armour | | 18 | || 18 Dodge: Dodged | 1 | 20 | || 21