code13 Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 18, D:1) a parchment of Static Discharge (3, -9, D:1) a +0 dagger a goblin skeleton (5, -13, D:1) a frilled lizard skeleton (6, -2, D:1) a +0 sling (7, -3, D:1) a bat corpse (skeletalised by now) (11, 0, D:1) a +0 dagger (25, -18, D:1) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (25, 1, D:1) a rat skeleton (27, -15, D:1) a parchment of Sigil of Binding (28, 6, D:1) a +3 whip of distortion a kobold skeleton (29, 12, D:1) a +0 hand axe (32, -18, D:1) a rat corpse (skeletalised by now) (33, 24, D:1) a hobgoblin corpse (skeletalised by now) (38, -4, D:1) a hobgoblin skeleton (42, 2, D:1) a parchment of Jinxbite (49, -6, D:1) a +2 dagger of venom (50, -3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a +0 club a +0 club (1, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (4, 2, D:2) a +0 spear a +0 animal skin a +0 helmet (4, 4, D:2) a +0 club (14, 34, D:2) a potion of moonshine Level 4 of the Dungeon [Shop] Qatal's Assorted Antiques a phial of floods (960 gold) a +0 rapier (132 gold) a potion of attraction (72 gold) a scroll of fog (96 gold) a +4 ring of protection (864 gold) a potion of heal wounds (192 gold) (0, 0, D:4) a hound corpse (skeletalised by now) (0, 4, D:4) a parchment of Awaken Armour (4, -8, D:4) a ring of magical power (11, -1, D:4) a +0 club (12, -7, D:4) a +0 club a kobold corpse (skeletalised by now) (12, -2, D:4) a +0 club a +0 leather armour (17, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (25, 8, D:4) a +0 dagger a kobold corpse (25, 9, D:4) a +0 ring mail (25, 32, D:4) a +0 whip of draining (still there?) a kobold corpse (still there?) (28, 29, D:4) a +0 short sword (33, 26, D:4) a wand of charming (9) (35, 8, D:4) a dart slug corpse