Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 11933900751793909937 236 code13 the Magician (level 6, 17/45 HPs) Began as a Djinni Conjurer on Feb 18, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:04:37 (2072 turns). code13 the Magician (Djinni Conjurer) Turns: 2072, Time: 00:04:38 Health: 17/45 AC: 3 Str: 6 XL: 6 Next: 27% Gold: 121 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (20%) a - staff of fire rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons d - the +10 trident of Werown {entangle, Fly rPois} (You found it on level 2 of the Dungeon) Fly: It grants you flight. rPois: It protects you from poison. It cannot be enchanted further. Missiles c - 9 poisoned darts Armour b - a +0 leather armour (worn) Magical Staves a - a staff of fire (weapon) Scrolls c - a scroll of revelation {unknown} e - 3 scrolls of blinking {unknown} h - a scroll of fear {unknown} l - a scroll of immolation {unknown} Potions d - a potion of attraction {unknown} f - 3 potions of curing {unknown} j - 2 potions of mutation {unknown} k - 2 potions of enlightenment {unknown} n - a potion of heal wounds {unknown} Skills: + Level 2.6 Fighting + Level 3.8 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations - Level 4.5 Hexes - Level 4.5 Summonings - Level 4.5 Necromancy - Level 4.5 Translocations - Level 4.5 Forgecraft - Level 4.5 Fire Magic - Level 4.5 Ice Magic - Level 4.5 Air Magic - Level 4.5 Earth Magic - Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 c - Slow Hex 96% N/A 2% 1 d - Fulminant Prism Conj/Alch 12% 3d8 26% 4 e - Momentum Strike Conj/Tloc 48% 3d9 4% 2 g - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow, 75% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, slow, 75% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 war axe. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, slow, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, slow, 75% to hit) The searing ray hits Sigmund. You kill Sigmund! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! You have reached level 5! The power to cast Momentum Strike wells up from within. Spell assigned to 'e'. You have reached level 6! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ### #####.##########.# #.............##.. #.###.#######.##.# #.# #.# #####.##.# #.# #.# #......... #.# #.# #.....##.. #.# #.# #.....#### #@# #.###.....#... ...'.).................. ...####.#.#.###.....#... #.#.# #.....#... #.#.#.# #......... #.#.#.###.....#### [. ###.#.#............. .. ................... .. .................> There were no monsters in sight! Vanquished Creatures Sigmund (D:3) 3 adders (D:2) 4 dart slugs A ribbon worm (D:2) 2 endoplasms 10 hobgoblins An orc (D:3) 3 quokkas (D:1) 4 ball pythons 6 bats 4 frilled lizards 3 goblins 2 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 572 | D:1 | Reached XP level 3. HP: 22/26 MP: 0/0 572 | D:1 | Learned a level 1 spell: Slow 650 | D:1 | Reached skill level 1 in Fighting 679 | D:1 | Found Hitec's Antique Weapon Emporium. 1079 | D:2 | Found a faded altar of an unknown god. 1215 | D:2 | Reached XP level 4. HP: 31/32 MP: 0/0 1459 | D:2 | Identified the +10 trident of Werown {entangle, Fly rPois} 2063 | D:3 | Encountered Sigmund 2071 | D:3 | Killed Sigmund 2072 | D:3 | Reached XP level 5. HP: 15/39 MP: 0/0 2072 | D:3 | Learned a level 2 spell: Momentum Strike 2072 | D:3 | Reached XP level 6. HP: 17/45 MP: 0/0 2072 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, serial_shops, nicolae_shop_targeted D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine D:3: layout_basic, mainiacjoe_overflow_24_doors, nicolae_overflow_prove_your_dedication, st_stairs_7, uniq_terence, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Dodging | 3 | 3.8 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 33 || 106 Searing Ray | 2 | 8 || 10 Slow | 2 | 5 || 7 Armour: Robe | 3 | || 3 Leather armour | | 1 || 1 Dodge: Dodged | 2 | || 2