code13 Level 1 of the Dungeon (0, 0, D:1) a scarf of harm (1, -40, D:1) a +0 sling (4, -1, D:1) a +0 robe (5, -35, D:1) a parchment of Ozocubu's Armour (5, 1, D:1) a +0 war axe of flaming (14, -32, D:1) a parchment of Searing Ray (16, -43, D:1) a +0 club (18, 14, D:1) a frilled lizard corpse (skeletalised by now) (23, -28, D:1) a parchment of Kinetic Grapnel (23, -27, D:1) a frilled lizard corpse (skeletalised by now) (26, -37, D:1) a frilled lizard corpse (skeletalised by now) (26, -28, D:1) a +0 ring mail (33, -34, D:1) a hobgoblin corpse (skeletalised by now) (44, 0, D:1) a ball python corpse (45, 1, D:1) a hobgoblin corpse (47, -14, D:1) a +0 hand axe (48, 4, D:1) a +0 dagger (49, -35, D:1) a +0 plate armour (49, 1, D:1) a bat corpse (54, -9, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour