code13 Level 1 of the Dungeon (1, 4, D:1) a jackal corpse (skeletalised by now) (9, 5, D:1) a parchment of Inner Flame (11, 28, D:1) a +0 club a goblin skeleton (13, 30, D:1) a +0 whip a stone a kobold skeleton (19, 25, D:1) a parchment of Sigil of Binding (25, 18, D:1) a +0 whip a kobold skeleton (33, -17, D:1) a +0 hand axe (34, -20, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, -5, D:1) a bat skeleton (38, -19, D:1) a +0 whip 3 stones a kobold skeleton (38, 11, D:1) a bat corpse (38, 16, D:1) a +0 club (39, 12, D:1) a bat corpse (41, -6, D:1) a +0 leather armour (41, -5, D:1) a +0 dagger a goblin skeleton (50, 10, D:1) a hobgoblin corpse (skeletalised by now) (52, -15, D:1) a +0 ring mail (52, -1, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (9, -5, D:2) a scroll of vulnerability