code13 Level 1 of the Dungeon [Shop] Aryem's Antique Weapon Emporium a +0 dagger (56 gold) the +4 flail "Ipparhea" {heavy, rF+ rC+ Str+6 Stlth-} (1638 gold) rF+: It protects you from fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 club (14 gold) a +0 short sword (84 gold) a +0 quarterstaff (140 gold) a +2 short sword of distortion (546 gold) a +2 scimitar of protection (537 gold) (1, -7, D:1) a +0 ring mail (4, -13, D:1) a +0 short sword (5, 4, D:1) a hobgoblin corpse (skeletalised by now) (13, -6, D:1) a +0 ring mail (15, -4, D:1) a +0 mace (17, -4, D:1) a hobgoblin skeleton (19, -25, D:1) a parchment of Animate Dead (27, 4, D:1) a jackal corpse (skeletalised by now) (29, -7, D:1) a +0 dagger (33, -1, D:1) a +0 short sword (34, -19, D:1) a +0 whip (38, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, -3, D:1) a frilled lizard corpse (skeletalised by now) (39, -9, D:1) a frilled lizard corpse (skeletalised by now) (41, -29, D:1) a quill talisman (48, -24, D:1) a rat corpse (skeletalised by now) (50, -34, D:1) a frilled lizard corpse (skeletalised by now) (51, -31, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 27, D:2) a +0 club (7, 16, D:2) a jackal skeleton (7, 20, D:2) a jackal skeleton (9, -6, D:2) 8 gold pieces (11, 0, D:2) a parchment of Eringya's Surprising Crocodile (11, 18, D:2) a parchment of Ozocubu's Armour (20, 10, D:2) a bat corpse (skeletalised by now) (24, 12, D:2) a parchment of Grave Claw (24, 14, D:2) a parchment of Cause Fear (25, 11, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now)