Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10216479463774185041 0 code13 the Magician (level 1, 1/15 HPs) Began as a Djinni Conjurer on Feb 18, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:03 (56 turns). code13 the Magician (Djinni Conjurer) Turns: 56, Time: 00:02:04 Health: 1/15 AC: 2 Str: 6 XL: 1 Next: 11% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of enlightenment {unknown} Skills: + Level 0.0 Fighting + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 d - Fulminant Prism Conj/Alch 8% 3d6 34% 4 g - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You blink. You encounter a bat, a goblin, a hobgoblin and a kobold. The kobold is quivering stones. The hobgoblin leaves your sight. The goblin shouts! The hobgoblin shouts! You encounter a hobgoblin. The hobgoblin leaves your sight. The goblin attacks as it pursues you! The goblin misses you. The bat leaves your sight. The quokka bites you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. The quokka attacks as it pursues you! The quokka barely misses you. The hobgoblin leaves your sight. The kobold leaves your sight. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. The kobold throws a stone. The stone hits you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .ß.#.##.#####.# ...#.##.# #.# .###.##§# #.# .# #.# #.# ## #.# #.. ... #.########## ....##........gg# .........###..#r# #.^.....g#@#### #....#.g.#g...# #...........#.# ###....#....# # #....#K##.# #....... ... #......bb..... ....#.###..#### .##.#g .K. You could see a quokka, 2 hobgoblins, a goblin and a kobold. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_pentomino_s4 Action || total ---------------------------++------- Cast: Magic Dart || 3 Armour: Robe || 5 Dodge: Dodged || 2