code13 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (0, 45, D:1) 10 gold pieces (7, 5, D:1) 2 stones a +0 dagger (8, 9, D:1) a +0 short sword (15, 3, D:1) a parchment of Petrify (15, 9, D:1) an adder corpse (18, 5, D:1) a quokka skeleton (21, 2, D:1) a +0 dagger (23, 20, D:1) 7 stones (27, -4, D:1) a bat skeleton (27, -3, D:1) a jackal skeleton (27, 37, D:1) a hobgoblin corpse (skeletalised by now) (28, -3, D:1) a jackal skeleton a jackal skeleton (28, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 39, D:1) a hobgoblin corpse (skeletalised by now) (30, -2, D:1) a jackal skeleton (39, 27, D:1) a jackal corpse (skeletalised by now) (40, 10, D:1) a jackal corpse (skeletalised by now) (43, 26, D:1) a jackal corpse (skeletalised by now) (44, 20, D:1) a +0 whip (46, 9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 2, D:2) a hobgoblin corpse (3, 3, D:2) a hobgoblin corpse