code13 Level 1 of the Dungeon (0, 0, D:1) a quill talisman (4, -17, D:1) a bat corpse (skeletalised by now) (7, -7, D:1) a +0 mace (9, -11, D:1) 3 stones (14, 11, D:1) a rat corpse (skeletalised by now) (15, 4, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (15, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 5, D:1) a quokka corpse (skeletalised by now) (17, -15, D:1) a parchment of Foxfire (18, 5, D:1) a quokka corpse (skeletalised by now) (23, -20, D:1) a +0 club (31, 1, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (36, -23, D:1) a +0 club a goblin skeleton (37, -18, D:1) a bat skeleton (37, 2, D:1) a +0 falchion (39, -29, D:1) a rat corpse (skeletalised by now) (40, -27, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (40, -13, D:1) a rat skeleton (42, -13, D:1) a frilled lizard skeleton Level 2 of the Dungeon (2, 13, D:2) a quill talisman (4, 5, D:2) a +0 whip (8, 12, D:2) a frilled lizard corpse (13, -6, D:2) a +0 club a gnoll corpse (skeletalised by now) (15, -4, D:2) a +0 spear a +0 halberd a gnoll corpse (15, -3, D:2) a +0 flail a gnoll corpse (16, -3, D:2) a hobgoblin corpse (20, -6, D:2) a +0 dagger a kobold corpse