Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 2853418151176479759 67 code13 the Magician (level 4, -3/32 HPs) Began as a Djinni Conjurer on Feb 19, 2026. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (779 turns). code13 the Magician (Djinni Conjurer) Turns: 779, Time: 00:05:14 Health: -3/32 AC: 3 Str: 6 XL: 4 Next: 40% Gold: 89 EV: 10 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe b - a +0 leather armour (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of invisibility {unknown} f - a potion of magic {unknown} j - a potion of moonshine {unknown} k - 2 potions of might {unknown} l - a potion of curing {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 c - Sandblast Erth 44% 2d11 3% 1 d - Fulminant Prism Conj/Alch 11% 3d8 32% 4 g - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wearing the +8 plate armour of the Yeti {rPois MP+11} (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wearing the +8 plate armour of the Yeti {rPois MP+11} (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wearing the +8 plate armour of the Yeti {rPois MP+11} (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #......# #....### #......# #####... #......############... +......'.........<'... #.....)############... ##......# #### ........####### # ..####......... # . #@...<.... # #g........ # #...#.#### # ......†. # .%..#..##. # ...#..#.# # # #.....#.#.# # #..#.....## You could see a hobgoblin. Vanquished Creatures 4 gnolls (D:2) An adder (D:2) 2 hobgoblins (D:2) 3 quokkas 4 bats An endoplasm (D:1) 3 frilled lizards 3 goblins (D:1) 4 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 231 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 525 | D:2 | Reached skill level 1 in Fighting 525 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 525 | D:2 | Learned a level 1 spell: Sandblast 564 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 754 | D:2 | Identified the +8 plate armour of the Yeti {rPois MP+11} 779 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms, kennysheep_minor_cross, minmay_tripent D:2: layout_basic, shapermc_ecumenical_altar_petra, minmay_increasing_density, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 30 | 14 || 44 Searing Ray | 5 | 1 || 6 Sandblast | 7 | 18 || 25 Armour: Leather armour | | 12 || 12 Dodge: Dodged | 3 | 15 || 18