Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 561177615344274922 68 code13 the Magician (level 4, -2/32 HPs) Began as a Djinni Conjurer on Feb 19, 2026. Killed from afar by Ijyb (3 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:07:42 (2420 turns). code13 the Magician (Djinni Conjurer) Turns: 2420, Time: 00:07:43 Health: -2/32 AC: 3 Str: 6 XL: 4 Next: 41% Gold: 179 EV: 11 Int: 23 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) b - +0 pair of gloves "Soicaph" {Infuse, rElec MP-8 Int+2} SInv . (no amulet) Will ..... d - ring of protection from cold Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 201 gold pieces. You spent 22 gold pieces at shops. Inventory: Missiles c - 9 poisoned darts Armour a - a +0 robe (worn) b - the +0 pair of gloves "Soicaph" (worn) {Infuse, rElec MP-8 Int+2} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. MP-8: It affects your magic capacity (-8). Int+2: It affects your intelligence (+2). It cannot be enchanted further. Jewellery d - a ring of protection from cold (worn) Scrolls i - 5 scrolls of identify {@r1} c - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} k - a scroll of enchant armour {unknown} l - 3 scrolls of teleportation {unknown} Potions d - 2 potions of invisibility {unknown} f - 2 potions of lignification {unknown} j - 2 potions of heal wounds {unknown} n - a potion of resistance {unknown} Baubles g - 2 flux baubles Skills: + Level 1.5 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Sandblast Erth 46% 2d11 1% 1 d - Fulminant Prism Conj/Alch 11% 3d8 21% 4 g - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Wu Jian Yredelemnul Shops: D:2 [?( D:4 ! Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, 81% to hit) The blast of sand hits Ijyb but does no damage. Ijyb is moderately wounded. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of flame (moderately wounded, 75% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Ijyb screams, "Me wand stronger than you!" Ijyb hits you but does no damage. The searing ray hits Ijyb. Ijyb is heavily wounded. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is severely wounded. * * * LOW HITPOINT WARNING * * * Ijyb closely misses you. Your magical contamination has completely faded away. The searing ray misses Ijyb. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Ijyb zaps a wand. The puff of flame hits you. You resist. You die... Ijyb screams, "Time for next experiment!" ##### #...# #...# ######...# .....#...# .....#...#### ............############ ............'...@g...... #+#.........############ '∩'.....##### #+#........ ............ ......#..... ......#..... ##....#..... +....# .. You could see Ijyb. Vanquished Creatures Robin (D:3) 2 dart slugs 3 orcs (D:3) 8 hobgoblins 3 jackals (D:3) 4 quokkas 4 ball pythons 6 bats An endoplasm (D:1) 2 frilled lizards (D:2) 7 goblins 6 kobolds 10 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 295 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 797 | D:2 | Found Hemp's Magic Scroll Boutique. 797 | D:2 | Found Fucynec's Armour Shop. 841 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 841 | D:2 | Learned a level 1 spell: Sandblast 854 | D:2 | Bought a scroll of identify for 22 gold pieces 862 | D:2 | Reached skill level 1 in Fighting 876 | D:2 | Found Didwokk's Antique Weapon Shop. 932 | D:2 | Found a shadowy altar of Dithmenos. 1035 | D:2 | Identified the +0 pair of gloves "Soicaph" {Infuse, rElec | MP-8 Int+2} 1452 | D:3 | Reached XP level 4. HP: 27/32 MP: 0/0 1512 | D:3 | Found an ornate altar of the Wu Jian Council. 1513 | D:3 | Found a basalt altar of Yredelemnul. 1534 | D:3 | Encountered Robin 1540 | D:3 | Killed Robin 1843 | D:3 | Identified the +1 whip of the Shining Light {holy, *Slow | rF+ rN+} 2384 | D:4 | Found Selekhl Quud's Distillery. 2406 | D:4 | Encountered Ijyb 2420 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, hex_large D:2: layout_rooms, basic_altar, serial_shops, shop, shop, shop, minmay_tiny_reverse_x D:3: layout_basic, nicolae_overflow_two_pavilions, uniq_robin D:4: layout_basic, minmay_temple_entry_offerings, serial_shops, kennysheep_mini_moat, uniq_ijyb, uniq_grinder, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 29 || 81 Searing Ray | 8 | 1 || 9 Sandblast | 21 | 8 || 29 Armour: Robe | 8 | 11 || 19 Dodge: Dodged | 7 | 1 || 8