code13 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 8, D:1) a +0 club (4, -11, D:1) a hobgoblin corpse (skeletalised by now) (4, 6, D:1) a +0 rapier (5, -13, D:1) a +0 dagger (5, 4, D:1) a bat skeleton (6, 5, D:1) 3 stones a +0 dagger (11, 8, D:1) a +0 robe (14, 8, D:1) a parchment of Airstrike (17, -7, D:1) a parchment of Sublimation of Blood (17, -6, D:1) a +0 robe (19, 6, D:1) a +0 club a goblin skeleton (21, -2, D:1) a jackal skeleton (21, 1, D:1) a jackal corpse (skeletalised by now) (23, 10, D:1) a +0 dagger (26, 6, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (28, 4, D:1) a +1 mace of protection (33, -15, D:1) a parchment of Mercury Arrow (33, 10, D:1) a +0 short sword (42, 7, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Mephitic Cloud (6, 8, D:2) the felid corpse of Natasha (skeletalised by now) (8, 5, D:2) a parchment of Summon Seismosaurus Egg (27, -4, D:2) a +0 spear (28, 20, D:2) a parchment of Dragon's Call (29, 21, D:2) a +0 dagger a parchment of Sigil of Binding (30, 22, D:2) a ball python skeleton (31, -10, D:2) an inkwell talisman {@t} (34, 30, D:2) a +1 antimagic dagger a goblin corpse (36, -11, D:2) a +0 dagger (52, -7, D:2) a +0 whip (53, 25, D:2) a bat skeleton (54, -12, D:2) a +0 short sword (56, 10, D:2) a +0 robe (57, 12, D:2) a +0 dagger a goblin skeleton (59, 12, D:2) a +0 mace Level 3 of the Dungeon (3, 7, D:3) 10 gold pieces