Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10701930606119106981 109 code13 the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Feb 19, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (1967 turns). code13 the Magician (Djinni Conjurer) Turns: 1967, Time: 00:04:37 Health: 0/38 AC: 4 Str: 6 XL: 5 Next: 13% Gold: 142 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 leather armour "Ziorhy" {rF++} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Missiles c - 5 poisoned darts d - 4 curare-tipped darts Armour b - a +0 pair of gloves (worn) e - the +0 leather armour "Ziorhy" (worn) {rF++} (You found it on level 2 of the Dungeon) rF++: It greatly protects you from fire. It cannot be enchanted further. Scrolls c - 4 scrolls of identify {unknown} e - a scroll of silence {unknown} h - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of experience {unknown} j - a potion of enlightenment {unknown} k - a potion of cancellation {unknown} l - a potion of berserk rage {unknown} n - a potion of might {unknown} o - a potion of brilliance {unknown} Baubles g - 3 flux baubles Skills: + Level 1.9 Fighting + Level 3.2 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 c - Foxfire Conj/Fire 84% 2x1d8 3% 1 d - Fulminant Prism Conj/Alch 10% 3d9 32% 4 e - Ensorcelled Hibernat Hex/Ice 42% N/A 4% 2 g - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found 10 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! The gnoll hits you with a +0 spear. The gnoll hits you with a +0 club! The gnoll hits you with a +0 whip. You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (81% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 81% to hit) You miscast Searing Ray. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear! You die... #.####..........#......## #.##...#.#.....######..# #.##.#.#.#....##.......# ..##...#......##.####.## ######.#.#.#...#.###..## .......#...#.#.#.#.....# .#####.......#.#.#.###.# .# #......##.jj#.....# ## #.#....####@j.<...# ## #.......# ######.## .# ###.....# #.# .### #####.########.# ...# #..........# ##.# ############ ...# #### You could see 3 gnolls. Vanquished Creatures Natasha (thrice) (D:2) A dart slug (D:1) 3 ribbon worms (D:2) 3 endoplasms 6 hobgoblins 2 jackals (D:1) A ball python (D:2) 2 bats A frilled lizard (D:2) 5 goblins 5 kobolds 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 807 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/0 807 | D:2 | Learned a level 1 spell: Foxfire 841 | D:2 | Found a faded altar of an unknown god. 916 | D:2 | Identified the +0 leather armour "Ziorhy" {rF++} 968 | D:2 | Reached skill level 1 in Fighting 1342 | D:2 | Encountered Natasha 1349 | D:2 | Killed Natasha 1350 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1479 | D:2 | Encountered Natasha 1486 | D:2 | Killed Natasha 1755 | D:2 | Encountered Natasha 1763 | D:2 | Killed Natasha 1764 | D:2 | Reached XP level 5. HP: 22/38 MP: 0/0 1764 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1967 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_heptomino_h4 D:2: layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_circle_x, uniq_natasha D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.9 Dodging | 3 | 3.2 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 2 || 43 Searing Ray | 25 | 18 || 43 Armour: Robe | 16 | 5 || 21 Leather armour | | 9 || 9 Dodge: Dodged | 12 | 10 || 22