Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 7815025974834090890 296 code13 the Magician (level 6, -1/45 HPs) Began as a Djinni Conjurer on Feb 19, 2026. Slain by a drude (6 damage) ... on level 5 of the Dungeon. The game lasted 00:05:37 (3813 turns). code13 the Magician (Djinni Conjurer) Turns: 3813, Time: 00:05:39 Health: -1/45 AC: 4 Str: 6 XL: 6 Next: 62% Gold: 250 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 250 gold pieces. Inventory: Armour b - a +0 leather armour (worn) c - a +0 cloak (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of noise {unknown} l - 3 scrolls of identify {unknown} m - 2 scrolls of fear {unknown} n - 2 scrolls of amnesia {unknown} q - a scroll of torment {unknown} u - a scroll of immolation {unknown} v - a scroll of enchant weapon {unknown} y - a scroll of vulnerability {unknown} z - 2 scrolls of blinking {unknown} B - a scroll of brand weapon {unknown} C - a scroll of summoning {unknown} Potions d - a potion of haste {unknown} f - a potion of resistance {unknown} j - 3 potions of lignification {unknown} k - a potion of brilliance {unknown} o - 2 potions of cancellation {unknown} p - a potion of curing {unknown} Skills: + Level 2.8 Fighting + Level 4.0 Dodging - Level 1.5 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations - Level 4.7 Hexes - Level 4.7 Summonings - Level 4.7 Necromancy - Level 4.7 Translocations - Level 4.7 Forgecraft - Level 4.7 Fire Magic - Level 4.7 Ice Magic - Level 4.7 Air Magic - Level 4.7 Earth Magic - Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 50% 2d6 3% 2 c - Foxfire Conj/Fire 100% 2x1d9 2% 1 d - Fulminant Prism Conj/Alch 12% 3d9 24% 4 e - Grave Claw Necr 50% 2d10 3% 2 g - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 24% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Xom Shops: D:5 * Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (61% to hit) The searing ray misses the drude. (Press . to maintain the ray.) The drude hits you but does no damage. The drude closely misses you. You stop channelling your searing ray. The drude misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (61% to hit) The searing ray hits the drude. The drude is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The drude barely misses you. The drude completely misses you. The drude barely misses you. The drude completely misses you. You stop channelling your searing ray. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (lightly wounded, 61% to hit) The searing ray hits the drude! The drude is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. You stop channelling your searing ray. The drude hits you. You die... ## . #. ## #. ...#.. #...### #..5.# #@# #.# #.#### #.####....# #.........# ########..# #########..## ............# .########...# You could see a drude. Vanquished Creatures 2 hounds (D:4) An orc priest (D:4) A sleepcap (D:4) An orc wizard (D:5) 5 gnolls 4 adders A shadow imp (D:4) A dart slug (D:2) 11 orcs 4 ribbon worms 5 endoplasms 5 hobgoblins A quokka (D:2) 5 ball pythons 5 bats 6 frilled lizards 5 goblins 2 kobolds 3 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 344 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 857 | D:2 | Reached XP level 3. HP: 9/26 MP: 0/0 857 | D:2 | Learned a level 1 spell: Foxfire 859 | D:2 | Reached skill level 1 in Fighting 1017 | D:2 | Identified the +1 robe of Piebbin {Dex+4 SInv} 1638 | D:3 | Reached XP level 4. HP: 26/32 MP: 0/0 2009 | D:3 | Found a shimmering altar of Xom. 2219 | D:3 | Found a faded altar of an unknown god. 2416 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 2416 | D:3 | Learned a level 2 spell: Grave Claw 2764 | D:4 | Found a transporter. 2766 | D:4 | Found a snail-covered altar of Cheibriados. 3195 | D:4 | Reached XP level 6. HP: 29/45 MP: 0/0 3563 | D:5 | Entered Level 5 of the Dungeon 3563 | D:5 | Found Niuk's General Store. 3813 | D:5 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, feat_on_display D:2: layout_loops_ring D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4, dilly_ecumenical_altar_fadedgnrine, minmay_puff D:4: layout_basic, nicolae_overflow_prove_your_dedication, cheibrodos_gnoll_hut D:5: layout_loops_ring, temple_green, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.8 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 42 | 18 || 60 Searing Ray | 28 | 64 || 92 Armour: Robe | 4 | || 4 Leather armour | | 44 || 44 Dodge: Dodged | 3 | 43 || 46