code13 Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (1, 33, D:1) a +0 dagger a goblin corpse (5, 22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, 15, D:1) a +3 spear a bat corpse (skeletalised by now) (10, 36, D:1) a +0 club (11, -2, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (21, 14, D:1) a rat skeleton (22, 6, D:1) a +0 plate armour (22, 7, D:1) 8 gold pieces (22, 8, D:1) a +0 leather armour (23, 6, D:1) a scroll of fear (23, 7, D:1) 18 gold pieces (23, 8, D:1) a scroll of identify (24, 6, D:1) a potion of curing (24, 7, D:1) 11 gold pieces (24, 8, D:1) a scroll of identify (27, 35, D:1) a +0 dagger (34, 36, D:1) a ball python corpse (skeletalised by now) (38, 16, D:1) a +0 ring mail (38, 31, D:1) a hobgoblin corpse (skeletalised by now) (39, 38, D:1) a +0 dagger (40, 40, D:1) a +0 club a goblin skeleton (46, 2, D:1) a +0 club a kobold skeleton (48, 14, D:1) a hobgoblin corpse Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (1, -1, D:2) a book of Geomancy