Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 10789305936267382840 152 code13 the Magician (level 5, -4/38 HPs) Began as a Djinni Conjurer on Feb 20, 2026. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:57 (2432 turns). code13 the Magician (Djinni Conjurer) Turns: 2432, Time: 00:05:00 Health: -4/38 AC: 2 Str: 6 XL: 5 Next: 60% Gold: 209 EV: 16 Int: 22 God: SH: 0 Dex: 11 rFire + + + (20%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... d - +5 ring of evasion Stlth ++ e - ring of protection from fire HPRegen 0.26/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 209 gold pieces. Inventory: Missiles b - 2 darts of disjunction c - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a +5 ring of evasion (worn) e - a ring of protection from fire (worn) Wands c - a wand of warping (14) Scrolls c - a scroll of immolation {unknown} e - 5 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} l - 2 scrolls of poison {unknown} m - a scroll of teleportation {unknown} Potions d - 4 potions of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of resistance {unknown} k - a potion of curing {unknown} n - a potion of invisibility {unknown} o - a potion of haste {unknown} p - a potion of enlightenment {unknown} Skills: + Level 2.2 Fighting + Level 3.4 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Foxfire Conj/Fire 92% 2x1d8 1% 1 d - Fulminant Prism Conj/Alch 11% 3d8 19% 4 e - Grave Claw Necr 46% 2d10 2% 2 g - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf burns you. You stop channelling your searing ray. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Crazy Yiuf barely misses you. You stop channelling your searing ray. Crazy Yiuf barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 81% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You hit Crazy Yiuf but do no damage. Crazy Yiuf is severely wounded. You stop channelling your searing ray. Crazy Yiuf waves his quarterstaff at you. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You die... #.....[# #.# #####.### ### ##.###.# ##...##.# ##### ##.......# #..)# ###.......## #...# ...........# ... ###.......## #j# # ##.....## ##@# # ##...## #.## ####...## ##.# .##.....#### #.## ..#[.......# ##.## ..#........# #.))## ...........# #))))# ..###.###### #))))# ..# #.# ####))))# You could see Crazy Yiuf. Vanquished Creatures A bombardier beetle (D:2) Robin (D:3) 5 adders 3 dart slugs A ribbon worm (D:3) 6 hobgoblins 4 jackals 2 quokkas 7 ball pythons 10 bats 7 endoplasms 3 frilled lizards 11 goblins 10 kobolds 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | code13 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | code13 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 109 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 419 | D:1 | Reached XP level 3. HP: 4/26 MP: 0/0 419 | D:1 | Learned a level 1 spell: Foxfire 580 | D:1 | Reached skill level 1 in Fighting 993 | D:2 | Reached XP level 4. HP: 8/32 MP: 0/0 1535 | D:3 | Reached XP level 5. HP: 36/38 MP: 0/0 1535 | D:3 | Learned a level 2 spell: Grave Claw 2129 | D:3 | Encountered Robin 2138 | D:3 | Killed Robin 2307 | D:3 | Encountered Crazy Yiuf 2431 | D:3 | HP: 1/38 [Crazy Yiuf/+2 quarterstaff of chaos (9)] 2432 | D:3 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, minmay_misc_feat_rugged D:2: layout_basic D:3: layout_loops_ring, nrook_loot_triangle, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.2 Dodging | 3 | 3.4 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 41 | 28 || 69 Searing Ray | 33 | 33 || 66 Foxfire | | 15 || 15 Armour: Robe | 16 | 9 || 25 Dodge: Dodged | 14 | 15 || 29