code13 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, 27, D:1) a parchment of Nazja's Percussive Tempering (9, 24, D:1) a parchment of Construct Spike Launcher (11, -6, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (14, 34, D:1) a +3 dagger (16, -10, D:1) a bat corpse (skeletalised by now) (16, 29, D:1) a +0 dagger a goblin skeleton (27, 17, D:1) a +0 club (29, 18, D:1) a +0 sling (29, 27, D:1) a frilled lizard skeleton (30, 21, D:1) a parchment of Grave Claw (31, 11, D:1) a +0 short sword (35, 2, D:1) a human skeleton (35, 3, D:1) a human skeleton (35, 27, D:1) a +0 sling (36, 3, D:1) a human skeleton (36, 17, D:1) a human skeleton (36, 18, D:1) a human skeleton (38, 8, D:1) a parchment of Brom's Barrelling Boulder (41, 1, D:1) a +0 leather armour (41, 3, D:1) a human skeleton (41, 17, D:1) a human skeleton (41, 18, D:1) a human skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -4, D:2) a +0 flail a gnoll corpse (14, -3, D:2) a +0 ring mail (17, -18, D:2) an adder corpse (22, -21, D:2) a +0 short sword (25, -2, D:2) a +0 short sword